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{{Infobox Level | {{Infobox Level New| | ||
| | |name = A Sample of Things to Come | ||
|image = [[Image:CCLP2 Level 19.png|300px]] | |||
|levelset = [[Chip's Challenge Level Pack 2]] | |||
|level = 19 | |level = 19 | ||
| | |password = ZDNH | ||
|hint = No | |||
|chips required = 65 | |||
|chips available = 65 | |||
|time = 400 | |||
|bold ms = 301 | |||
|bold lynx = 303 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 4 | |||
|bold complexity ms = 2 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 3 | |||
|bold complexity lynx = 2 | |||
}} | }} | ||
'''A Sample of Things to Come''' is the 19th level in [[Chip's Challenge Level Pack 2]]. While the name is not | '''A Sample of Things to Come''' is the 19th level in [[Chip's Challenge Level Pack 2]]. While the name is not apropos to CCLP2, it was the first level in the set it came from by [[Dave Borgman]], and indeed provided a "sample of things to come" in that set. Play this route in [[even step]]. | ||
Step DR 2U 7R [1] 2D as the [[bomb]] explodes, then collect the first seven [[red key]]s to the left, and walk around the [[teeth]] over the gravel. Remove everything except the final chip, as the last teeth will block the entrance if he is not destroyed on the last bomb first; wait [3] and then continue. At this point, Chip has six possible destinations; the one he needs to go to first is the one with the random [[force floor]]. Chip can lose as many as [3] coming in and [1] coming out, or [4] coming in with none coming out. | Step DR 2U 7R [1] 2D as the [[bomb]] explodes, then collect the first seven [[red key]]s to the left, and walk around the [[teeth]] over the gravel. Remove everything except the final chip, as the last teeth will block the entrance if he is not destroyed on the last bomb first; wait [3] and then continue. At this point, Chip has six possible destinations; the one he needs to go to first is the one with the random [[force floor]]. Chip can lose as many as [3] coming in and [1] coming out, or [4] coming in with none coming out. | ||
Pick up the four keys, then come out and open the eastern [[blue lock]], green, red, and then western blue lock, in that order, to collect all the chips. Now, Chip must move to the [[pink ball]]s in the lower right to open the [[socket]]. Move 3R across the top, then move to the sockets, hit both [[button]]s, wait [1] and then hit the red button a second time on the way out. Pass three pink balls on the first run, then escape back to the start and pass the [[trap]]s and another set of balls to reach the [[exit]]. | Pick up the four keys, then come out and open the eastern [[blue lock]], green, red, and then western blue lock, in that order, to collect all the chips. Now, Chip must move to the [[pink ball]]s in the lower right to open the [[socket]]. Move 3R across the top, then move to the sockets, hit both [[button]]s, wait [1] and then hit the red button a second time on the way out. Pass three pink balls on the first run, then escape back to the start and pass the [[trap]]s and another set of balls to reach the [[exit]]. | ||
== Walkthrough == | == Walkthrough == | ||
[[File:CCLP2 level 19 solution - 301 seconds|425px]] | |||
{{Level Progression|Elemental|Ranger Denmark}} | {{Level Progression|Elemental|Ranger Denmark}} | ||
[[Category:Levels unplayable in Lynx]] | [[Category:Levels unplayable in Lynx]] |