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Editing Slime
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Latest revision | Your text | ||
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|image cc2 = [[File:Slime.gif]] | |image cc2 = [[File:Slime.gif]] | ||
|cc2 = Yes | |cc2 = Yes | ||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
'''Slime''' is a [[terrain]] introduced in [[Chip's Challenge 2]]. All [[movable object]]s die in slime except [[blob]]s, [[ghost]]s, [[dirt block]]s, and [[ice block]]s. If a [[blob]] touches slime, it will spread it to adjacent [[floor]] tiles that it travels to, potentially covering up [[wire]]s and [[Wire#Wire tunnel|wire tunnels]]. A blob will stop spreading slime once it steps onto any non-floor terrain. [[Ghost]]s are unaffected by slime. Dirt and ice blocks remove slime that they move onto. | '''Slime''' is a [[terrain]] introduced in [[Chip's Challenge 2]]. All [[movable object]]s die in slime except [[blob]]s, [[ghost]]s, [[dirt block]]s, and [[ice block]]s. If a [[blob]] touches slime, it will spread it to adjacent [[floor]] tiles that it travels to, potentially covering up [[wire]]s and [[Wire#Wire tunnel|wire tunnels]]. A blob will stop spreading slime once it steps onto any non-floor terrain. [[Ghost]]s are unaffected by slime. Dirt and ice blocks remove slime that they move onto. |