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{{Infobox Levelset | {{Infobox Levelset | ||
|name = Chip's Challenge 1 | |name = Chip's Challenge 1 | ||
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|location = N/A | |location = N/A | ||
|difficulty = 3 | |difficulty = 3 | ||
}} | }}{{otheruses4}} | ||
'''Chip's Challenge''', often abbreviated to ''' | '''Chip's Challenge''', often abbreviated to ''Chip's'' or simply ''CC'', is a video game by [[Chuck Sommerville]] that was originally conceived for the [[Lynx ruleset|Atari Lynx]] in 1989. It was later ported to other platforms, the most well known being the [[Microsoft's version of Chip's Challenge|Windows port]]. The Windows version was first released in the Microsoft Entertainment Pack in 1992, and later in the Best of Microsoft Entertainment Pack. It has remained a popular game ever since. | ||
It was later re-released on [http://store.steampowered.com/app/346850/ Steam] alongside the release of [[Chip's Challenge 2]]. A later update to this re-release and Chip's Challenge 2 added the option to switch the music, audio, and graphics between its new assets and the original Windows port. | |||
The | The game features [[Chip]], who wants to become a member of [[Melinda]]'s select [[Bit Busters Club|Bit Busters club]], and is tested with a puzzle which he must finish in order to enter. The original Chip's Challenge [[level set]] has 148 levels (and 149 in the Windows and [[Steam ruleset|Steam]] version), but many others were created with [[level editor]]s that were soon created after Chip's Challenge was released. Eventually, the community began releasing Chip's Challenge Level Packs constructed from selected levels from these custom level sets, each containing 149 levels. | ||
== | ==Story== | ||
From the ''CHIPS.HLP'' file distributed with the [[Microsoft's version of Chip's Challenge|Windows Entertainment Pack version of Chip's Challenge]]: | |||
''Chip is willing to do anything for [[Melinda|Melinda the Mental Marvel]], more than anything, because he wants to join Melinda's exclusive computer club, the [[Bit Busters Club|Bit Busters]]. Finally Melinda has offered him membership, but on one condition! Chip must find his way from one end of Melinda's magical clubhouse to the other, picking up cosmic [[computer chip]]s along the way. | |||
''If that sounds easy, then you've never been to Melinda's magical clubhouse. It's awesome inside, but tricky, and a little scary too. There are [[teleport]]s, [[invisible wall]]s, [[force floor]]s, [[water]] traps, [[Lock|locked doors]], and plenty of [[monster]]s. There's magic, mystery, and behind the scenes there is Melinda, keeping score on your progress and providing helpful [[hint]]s. | |||
As Chip | ''As you succeed in helping Chip move through each level of the clubhouse, Melinda gives you a secret [[password]] that allows you to return. And Melinda rewards perseverance. If she thinks Chip has tried long enough and hard enough on a level<!---which actually means at least 10 deaths in a row where Chip was alive for at least 10 seconds; this info is not in the text--->, she'll let him sneak through to the next level. But it takes a lot of perseverance to impress her. How big is the clubhouse? [[Fireflies|144 levels]] is the rumor. But some claim that Melinda is [[Thanks to...|still building]]. In any case, it defies dimensions so don't get lost. | ||
==The levels== | |||
[[Lynx ruleset|The Atari Lynx version]] of Chip's Challenge has 148 increasingly difficult levels which Chip must complete, and there is a 149th level added to [[Microsoft's version of Chip's Challenge|the Windows Entertainment Pack version]]. This original [[level set]] is often referred to as '''Chip's Challenge 1''' ('''CC1'''). | |||
== The levels == | |||
[[ | |||
As these were the first Chip's Challenge levels, they begin by introducing the functions of the [[tile]]s in the [[lesson level]]s, then tie them together in [[Nuts and Bolts]], and add new elements only sparingly from then on out. There are very few levels of high difficulty in CC1 compared to future fan-made level packs such as [[Chip's Challenge Level Pack 2]], as knowledge of puzzle design and game mechanics were comparatively primitive. | As these were the first Chip's Challenge levels, they begin by introducing the functions of the [[tile]]s in the [[lesson level]]s, then tie them together in [[Nuts and Bolts]], and add new elements only sparingly from then on out. There are very few levels of high difficulty in CC1 compared to future fan-made level packs such as [[Chip's Challenge Level Pack 2]], as knowledge of puzzle design and game mechanics were comparatively primitive. | ||
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Among aficionados of this type of puzzle game, the Windows version (usually referred to as the [[MS ruleset|MS]] version) of Chip's Challenge is famous for its [[glitch]]es and [[busted level]]s. This was a result of changed mechanics from [[Lynx ruleset|Lynx]] to MS and little playtesting in the MS version. Although there were many levels made easier, such as [[Scoundrel]], some levels became far more difficult; the level that would become the [[Spirals corruption]] had to be changed because the [[walker]]s would spread far quicker under MS rules, and levels with extensive use of [[hot block]]s such as [[Block N Roll]] and [[Special]] became frustrating trial and error challenges to solve due to the inability to [[Block slapping|block slap]]. | Among aficionados of this type of puzzle game, the Windows version (usually referred to as the [[MS ruleset|MS]] version) of Chip's Challenge is famous for its [[glitch]]es and [[busted level]]s. This was a result of changed mechanics from [[Lynx ruleset|Lynx]] to MS and little playtesting in the MS version. Although there were many levels made easier, such as [[Scoundrel]], some levels became far more difficult; the level that would become the [[Spirals corruption]] had to be changed because the [[walker]]s would spread far quicker under MS rules, and levels with extensive use of [[hot block]]s such as [[Block N Roll]] and [[Special]] became frustrating trial and error challenges to solve due to the inability to [[Block slapping|block slap]]. | ||
As the re-release of the [[Steam ruleset|Steam version]] of Chip's Challenge 1 uses the game engine from Chip's Challenge 2, it uses the [[Lynx ruleset|Lynx]] ruleset with some minor changes. | |||
===List of CC1 levels=== | ===List of CC1 levels=== | ||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
! # !! Level Title !! Password !! Time Limit !! MS [[Bold time|Bold]] !! Lynx [[Bold time|Bold]] | ! # !! Level Title !! Password !! Time Limit !! MS [[Bold time|Bold]] !! Lynx [[Bold time|Bold]] | ||
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| 5 || [[Miika Toukola]] || 5,892,980 || 104 | | 5 || [[Miika Toukola]] || 5,892,980 || 104 | ||
|- | |- | ||
| 6 || | | 6 || Reynaldi Judianto || 5,875,400 || 1 | ||
|- | |- | ||
| 7 || [[Jeffrey Bardon]] || 5,871,190 || 38 | | 7 || [[Jeffrey Bardon]] || 5,871,190 || 38 | ||
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| 9 || [[Tyler Sontag]] || 5,855,110 || 110 | | 9 || [[Tyler Sontag]] || 5,855,110 || 110 | ||
|- | |- | ||
| 10 || | | 10 || Steven Jones || 5,851,940 || 18 | ||
|- | |- | ||
|} | |} | ||
=== Steam === | === Steam === | ||
* Highest possible bold score - ''5,972, | * Highest possible bold score - ''5,972,130'' | ||
{| class="wikitable" | {| class="wikitable" | ||
! # !! Player !! Score !! Bold count | ! # !! Player !! Score !! Bold count | ||
|- | |- | ||
| 1 || [[J.B. Lewis]] || 5,972, | | 1 || [[J.B. Lewis]] || 5,972,080 || 147 | ||
|- | |- | ||
| 2 || [[Ruben Spaans]] || 5,971,650 || | | 2 || [[Ruben Spaans]] || 5,971,650 || 138 | ||
|- | |- | ||
| 3 || [[ | | 3 || [[random 8]] || 5,951,290 || 98 | ||
|- | |- | ||
| 4 || [[ | | 4 || [[Jeffrey Bardon]] || 5,944,130 || 50 | ||
|- | |- | ||
| 5 || [[ | | 5 || [[James Anderson]] || 5,927,700 || 40 | ||
|- | |- | ||
| 6 || | | 6 || Naemuti || 5,921,320 || 38 | ||
|- | |- | ||
| 7 || [[ | | 7 || [[Dave Varberg]] || 5,907,930 || 34 | ||
|- | |- | ||
| 8 || [[ | | 8 || [[Cowman_133|Cowman]] || 5,817,550 || 39 | ||
|- | |- | ||
| 9 || | | 9 || [[Sharpeye468]] || 2,916,710 || 77 | ||
|- | |- | ||
| 10 || | | 10 || [[chipster1059]] || 2,803,310 || 56 | ||
|- | |- | ||
|} | |} | ||
== External links == | |||
* [http://scores.bitbusters.club The full high score list, what the records are, and who set and confirmed which records.] Maintained primarily by [[James Anderson]] and [[Tyler Sontag]]. | |||
Older high score sites: | |||
* [[Jimmy Vermeer]]'s [http://www.geocities.ws/purpletentacle1977ca/ list of the high scores on all CC1 and CCLP2 levels,] which has not been updated since 2006. | |||
* Alice Voith's [http://www.mywingsbooks.com/chips/cc-chips/qst-times.shtml list of the high scores on all CC1 levels,] which has not been updated since May 1998. | |||
==References== | |||
<references/> | |||
==See also== | ==See also== | ||
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* [[Chip's Challenge Level Pack 2]] ''(despite its name, CCLP2 is the first official level pack produced for CC1)'' | * [[Chip's Challenge Level Pack 2]] ''(despite its name, CCLP2 is the first official level pack produced for CC1)'' | ||
* [https://en.wikipedia.org/wiki/Chip%27s_Challenge ''Chip's Challenge''] on Wikipedia | * [https://en.wikipedia.org/wiki/Chip%27s_Challenge ''Chip's Challenge''] on Wikipedia | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Levelsets]] | [[Category:Levelsets]] |