Editing Chipmine
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{{Infobox Level | {{Infobox Level New | ||
| | |name = CHIPMINE | ||
|image = [[Image:Level 67.png|300px]] | |||
|levelset = [[Chip's Challenge 1]] | |||
|level = 67 | |level = 67 | ||
| | |password = GGJA | ||
|hint = No | |||
|chips required = 28 | |||
|chips available = 28 | |||
|time = 700 | |||
|bold ms = 518 | |||
|bold lynx = 518 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 4 | |||
|bold complexity ms = 1 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 2 | |||
|bold complexity lynx = 1 | |||
}} | }} | ||
'''Chipmine''' is the 67th level in [[Chip's Challenge 1]]. The entire level is one huge [[blue wall]] maze; the only things not blue walls are Chip and his start space, the chips, and the [[socket]] and exit. Blue wall mazes tend to be very difficult when chasing the [[bold time]], but Chipmine's construction allows it to be solved fairly easily and without too much wasted time: all wall barriers are one space thick, as demanded by the 28 chips with 26 in dead ends, and thus finding a few chips will reveal most or all of the paths to the rest of them. | '''Chipmine''' is the 67th level in [[Chip's Challenge 1]]. The entire level is one huge [[blue wall]] maze; the only things not blue walls are Chip and his start space, the chips, and the [[socket]] and exit. Blue wall mazes tend to be very difficult when chasing the [[bold time]], but Chipmine's construction allows it to be solved fairly easily and without too much wasted time: all wall barriers are one space thick, as demanded by the 28 chips with 26 in dead ends, and thus finding a few chips will reveal most or all of the paths to the rest of them. | ||
Most of the level is solved by "playing bug" after turning north from the start and "playing paramecium" from the south, and additional strategy is possible in [[ | Most of the level is solved by "playing bug" after turning north from the start and "playing paramecium" from the south, and additional strategy is possible in [[Lynx]]: Chip can turn left or right at the first legal opportunity, and without actually touching any of the real blue walls, by holding down a subordinate keystroke and waiting. A map provides a guide for all strategic maneuvers and maze enthusiasts: | ||
==Full level map== | ==Full level map== | ||
[[ | [[Image:Cc1_full_map_level_67.png|500px]] | ||
== Walkthrough == | == Walkthrough == |