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| {{Infobox Tile | | {{Infobox Tile CC2 |
| |image cc2 = [[File:Slime.gif]] | | |image = [[Image:Slime.gif]] |
| |cc2 = Yes
| |
| |cc2id = 21
| |
| |multidirectional = No | | |multidirectional = No |
| |moves = No | | |moves = No |
| }} | | }} |
| '''Slime''' is a [[terrain]] introduced in [[Chip's Challenge 2]]. All [[movable object]]s die in slime except [[blob]]s, [[ghost]]s, [[dirt block]]s, and [[ice block]]s. If a [[blob]] touches slime, it will spread it to adjacent [[floor]] tiles that it travels to, potentially covering up [[wire]]s and [[Wire#Wire tunnel|wire tunnels]]. A blob will stop spreading slime once it steps onto any non-floor terrain. [[Ghost]]s are unaffected by slime. Dirt and ice blocks remove slime that they move onto. | | |
| | '''Slime''' is a hazard introduced in [[Chip's Challenge 2]]. [[Chip]], [[Melinda]], and every [[monster]], except for [[blob]]s and [[ghost]]s, will die if they step in slime. If a [[blob]] touches slime, it will spread it to adjacent [[floor]] tiles that it travels to. [[Ghost]]s are unaffected by slime. Slime can be removed by pushing a [[block]] or [[ice block]] over it. [[Directional block]]s will disappear when pushed into slime. |