Editing Spirals

You are not logged in. While you can edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's history. It is sometimes possible for others to identify you with this information. Creating an account will conceal your IP address and provide you with many other benefits. Messages sent to your IP can be viewed on your talk page.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Distinguish|Spiral}}
{{Infobox Level
{{Infobox Level
|pack = cc1
|name = SPIRALS
|image = [[File:Level 88.png|300px]]
|levelset = Chip's Challenge 1
|level = 88
|level = 88
|image = [[File:Level_88.png|300px]]
|password = WZYV
|chips required = 12
|chips available = 12
|time = 400
|bold ms = 317
|bold lynx = 317
|difficulty ms = 3
|bold difficulty ms = 2
|bold complexity ms = 1
 
|difficulty lynx = 2
|bold difficulty lynx = 2
|bold complexity lynx = 1
}}
}}
{{Distinguish|Spiral}}
 
'''Spirals''' is the 88th level in [[Chip's Challenge 1]]. One of the most notorious "[[glitch]]es" in Chip's Challenge occurs in some versions of Spirals, known as the [[Spirals corruption]], which is actually an incomplete [[#Version differences|version difference]].
'''Spirals''' is the 88th level in [[Chip's Challenge 1]]. One of the most notorious [[glitch]]es in Chip's Challenge occurs in some versions of Spirals: the [[Spirals corruption]], which has instead of floor at [[grid]] coordinate (29, 13), a [[thin wall]] east, making the level infinitely harder and at a full 5 rating. The source of this is the original [[Lynx ruleset|Lynx]] version, which was changed to the official version in the [[MS Ruleset|MS ]] version because [[walker]] behaviour is different. However, some copies never got the change. For more information and how to complete this version, read the page on the corruption. If a player's version contains the corruption, they can simply use a [[level editor]] to change the offending grid coordinate to floor.


Spirals can be completed in the bold time by walking the paths through the spirals, which are almost totally one path; the only intersections are the chips. From each chip, turn 2D L R 2D 2L U L 2D and L off the chip to return to the exit. In this version, Chip can almost ''never'' be caught by the walkers.
Spirals can be completed in the bold time by walking the paths through the spirals, which are almost totally one path; the only intersections are the chips. From each chip, turn 2D L R 2D 2L U L 2D and L off the chip to return to the exit. In this version, Chip can almost ''never'' be caught by the walkers.
== Version differences ==
Due to a change in [[walker]] behavior, this level became vastly more difficult in the [[MSCC|Microsoft port]]; to compensate, a thin wall was changed to a floor at (29, 13).  However, some copies of the game shipped with the original Lynx level, and the difference was so staggering that the original level layout was believed to somehow be a mistake, known as "[[Spirals corruption]]".  If a player's version contains the corruption, they can simply use a [[level editor]] to change the offending grid coordinate to floor.


==Full level map==
==Full level map==
This is the [[MSCC]] version of the level.  The missing wall is fairly distinct and can be seen just north of the exit.
[[File:Cc1_full_map_level_88.png|500px]]
[[File:Cc1_full_map_level_88.png|500px]]


Please note that all contributions to Chip's Challenge Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Chip's Challenge Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)
Your changes will be visible immediately.
  • If you want to test editing, try the sandbox.
  • On talk pages, please sign your posts by typing four tildes (~~~~).