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{{Distinguish|Chip's Challenge 2}} | {{Distinguish|Chip's Challenge 2}} | ||
'''Chip's Challenge Level Pack 2''', often abbreviated as '''CCLP2''', is the first community [[Level set|level pack]] for [[Chip's Challenge | '''Chip's Challenge Level Pack 2''', often abbreviated as '''CCLP2''', is the first community [[Level set|level pack]] for [[Chip's Challenge]] released on February 9, 2002. It contains 149 levels taken from many [[custom level set]]s available and was assembled by [[Anders Kaseorg]] and [[Dale Bryan]]. CCLP2 was followed by [[CCLP3]] 8 years later. A [[Lynx]]-compatible version of the set, titled [[CCLXP2]], was released June 2, 2015. | ||
== History == | == History == | ||
After Chip's Challenge 1 was released, its creator, [[Chuck Sommerville]], sought to make a true sequel, known as [[Chip's Challenge 2]] (CC2). The game was completed | After [[Chip's Challenge 1]] was released, its creator, [[Chuck Sommerville]], sought to make a true sequel, known as [[Chip's Challenge 2]] (CC2). The game was completed however, due to copyright issues unveiled in 2002{{fact}}, it was believed that it could never be released. The official sequel was finally released in May 2015. | ||
Given the copyright issues surrounding CC2, CCLP2 was assembled by the community to effectively serve as a replacement for CC2 using CC1's engine and mechanics. | Given the copyright issues surrounding CC2, CCLP2 was assembled by the community to effectively serve as a replacement for CC2 using CC1's engine and mechanics. | ||
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Among all the Chip's Challenge community level packs, CCLP2 is above all known for its use of [[invalid tile]]s, often related to very crude [[cook]]s. For example, [[Block Away!]] uses a [[lock]] pyramid in front of the [[exit]] with only one safe path through it, which is complicated even further because one of the [[key]]s is not used in the correct path. | Among all the Chip's Challenge community level packs, CCLP2 is above all known for its use of [[invalid tile]]s, often related to very crude [[cook]]s. For example, [[Block Away!]] uses a [[lock]] pyramid in front of the [[exit]] with only one safe path through it, which is complicated even further because one of the [[key]]s is not used in the correct path. | ||
Solving similar puzzles such as [[Blocked Trap]] will reveal that the default for most CCLP2 invalid tile puzzles, and indeed ''any'' such puzzle in order to adhere to the "rule of 90/10", is that the resources given to Chip will hint as to the solution and that the first vestiges of the solution will hint as to the remainder of it. Discovering one safe lock in Blocked Trap will | Solving similar puzzles such as [[Blocked Trap]] will reveal that the default for most CCLP2 invalid tile puzzles, and indeed ''any'' such puzzle in order to adhere to the "rule of 90/10", is that the resources given to Chip will hint as to the solution and that the first vestiges of the solution will hint as to the remainder of it. Discovering one safe lock in Blocked Trap will logically lead to a continuous trek north through ''all'' the remaining safe locks; such devices are the reasoning why, even with such devious puzzles, CCLP2 remains an easier set than [[CCLP3]].{{fact}} | ||
More common [[glitch]]es such as the [[Controller and Boss Glitch]] are generally absent from CCLP2 except in the earliest custom level sets. | More common [[glitch]]es such as the [[Controller and Boss Glitch]] are generally absent from CCLP2 except in the earliest custom level sets. However, at least two levels, [[Dangers of Fire and Beasts]] and [[Trapped]], remain [[bust]]ed under this glitch, as they were developed before resources (including this wiki) on Chip's Challenge and its occasional coding flaws. | ||
== Reception == | == Reception == | ||
At the original | At the original CCZone, a poll out of 13 voters yielded a 3.85/5 star rating, placing CCLP2 as the least favorite community level set to date. Its main improvement over CC1 was more diverse, less overly homogenous levels, with [[J.B. Lewis]] praising its [[Sokoban level]]s for being "a bit more interesting than [[On the Rocks]] or [[Pain]]." | ||
Frequent complaints included the use of invalid tiles, with [[Mike Lask]] thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as [[After the Rainstorm]] and its [[ram]] that | Frequent complaints included the use of invalid tiles, with [[Mike Lask]] thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as [[After the Rainstorm]] and its [[ram]] that John branded as "just a bit mean for some players." Zero.prophet also observed that there are "many levels in CCLP2 that shouldn't have made the cut," which major CCLP3 staff and community leaders such as [[Tyler Sontag]] also agreed to. [[rockdet|Rock Généreux]], while in obvious assent with this reasoning, noted that the set contained only "10 really bad levels max" and should be respected for its "extremely good" compositions such as [[Cloner's Maze]]. | ||
== List of CCLP2 levels == | == List of CCLP2 levels == | ||
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| 38 || [[Mads' Rush I]] || GTTZ || 30 || [[Anne Olsen]] | | 38 || [[Mads' Rush I]] || GTTZ || 30 || [[Anne Olsen]] | ||
|- | |- | ||
| 39 || [[Yike- | | 39 || [[Yike-O-Matic]] || KIPE || 300 || [[Eric Schmidt]] | ||
|- | |- | ||
| 40 || [[Traps II]] || SMIP || 300 || [[Dave Borgman]] | | 40 || [[Traps II]] || SMIP || 300 || [[Dave Borgman]] | ||
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| 49 || [[Just a Minute!!]] || DHXH || 60 || [[Eric Schmidt]] | | 49 || [[Just a Minute!!]] || DHXH || 60 || [[Eric Schmidt]] | ||
|- | |- | ||
| 50 || [[Smorgasbord]] || ICYY || 600 || [[ | | 50 || [[Smorgasbord]] || ICYY || 600 || [[Christian Ståhl]] | ||
|- | |- | ||
| 51 || [[The Lake in Winter]] || LOJM || 450 || [[Eric Schmidt]] | | 51 || [[The Lake in Winter]] || LOJM || 450 || [[Eric Schmidt]] | ||
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| 90 || [[Marjolaine's Maze]] || TDGB || 280 || [[Christian Ståhl]] | | 90 || [[Marjolaine's Maze]] || TDGB || 280 || [[Christian Ståhl]] | ||
|- | |- | ||
| 91 || [[Tutti-Frutti]] || WKUD || 750 || [[ | | 91 || [[Tutti-Frutti]] || WKUD || 750 || [[Christian Ståhl]] | ||
|- | |- | ||
| 92 || [[Abandoned Mines]] || NNDI || 500 || [[Tyrethali Ansrath]] | | 92 || [[Abandoned Mines]] || NNDI || 500 || [[Tyrethali Ansrath]] | ||
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| 100 || [[Torch]] || RNDG || 400 || [[Tyrethali Ansrath]] | | 100 || [[Torch]] || RNDG || 400 || [[Tyrethali Ansrath]] | ||
|- | |- | ||
| 101 || [[Hard | | 101 || [[Hard as Rock]] || DAYI || 999 || [[Christian Ståhl]] | ||
|- | |- | ||
| 102 || [[Chip's Fight]] || UYXS || 450 || [[Christian Ståhl]] | | 102 || [[Chip's Fight]] || UYXS || 450 || [[Christian Ståhl]] | ||
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| 123 || [[BlockSlide]] || LYZC || 800 || [[Anders Kaseorg]] | | 123 || [[BlockSlide]] || LYZC || 800 || [[Anders Kaseorg]] | ||
|- | |- | ||
| 124 || [[ | | 124 || [[Paramecia]] || NOEW || 340 || [[Eric Schmidt]] | ||
|- | |- | ||
| 125 || [[Blocks 'n Bombs]] || YOAP || 300 || [[Paul Hobden]] | | 125 || [[Blocks 'n Bombs]] || YOAP || 300 || [[Paul Hobden]] | ||
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|} | |} | ||
== List of designers == | |||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
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| 11 | | 11 | ||
|- | |- | ||
| | | Paul Hobden | ||
| 8 | | 8 | ||
|- | |- | ||
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| 2 | | 2 | ||
|- | |- | ||
| | | Hank Lin | ||
| 1 | | 1 | ||
|- | |- | ||
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| 1 | | 1 | ||
|- | |- | ||
| | | John Matthews | ||
| 3 | | 3 | ||
|- | |- | ||
| | | Anne Olsen | ||
| 6 | | 6 | ||
|- | |- | ||
| | | Anders Pemer | ||
| 2 | |||
|- | |||
| Rolf Redford | |||
| 4 | | 4 | ||
|- | |- | ||
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| 28 | | 28 | ||
|- | |- | ||
| | | Christian Ståhl | ||
| 12 | | 12 | ||
|- | |- | ||
| | | David Stanley | ||
| 5 | | 5 | ||
|- | |- | ||
| | | Drew Thomas | ||
| 7 | | 7 | ||
|- | |- | ||
| | | Kyle Wightman | ||
| 3 | | 3 | ||
|- | |- | ||
| | | Drake Wilson | ||
| 2 | | 2 | ||
|} | |} | ||
== Top 10 CCLP2 players == | == Top 10 CCLP2 players == | ||
''Current as of | ''Current as of February 28, 2019'' | ||
* [[Melinda | * [[Melinda]]'s score - At least ''6,051,310''; +1 is possible on both [[Well of Wishes]] and [[Teeth (CCLP2 level)|Teeth]], plus at least +7 on [[Keep Trying]]. | ||
* Highest known bold score - ''6,051, | * Highest known bold score - ''6,051,220'' | ||
{| class="wikitable" | {| class="wikitable" | ||
! # !! Player !! Score !! Bold count | ! # !! Player !! Score !! Bold count | ||
|- | |- | ||
| 1 || [[David Stolp]] || 6,051, | | 1 || [[David Stolp]] || 6,051,140 || 145 | ||
|- | |- | ||
| 2 || [[J.B. Lewis]] || 6,050, | | 2 || [[J.B. Lewis]] || 6,050,900 || 145 | ||
|- | |- | ||
| | | 3 || [[James Anderson]] || 6,050,760 || 142 | ||
|- | |- | ||
| 4 || [[ | | 4 || [[Andrew Bennett]] || 6,050,660 || 134 | ||
|- | |- | ||
| 5 || [[ | | 5 || [[Evan Dummit]] || 6,049,870 || 120 | ||
|- | |- | ||
| 6 || [[ | | 6 || [[Larry Jackson]] || 6,049,440 || 119 | ||
|- | |- | ||
| 7 || | | 7 || Paul Gilbert || 6,049,220 || 120 | ||
|- | |- | ||
| 8 || [[ | | 8 || [[Warwick Anderson]] || 6,049,010 || 98 | ||
|- | |- | ||
| 9 || | | 9 || Tom Rowe || 6,048,940 || 89 | ||
|- | |||
| 10 || Paul Jackson || 6,048,000 || 85 | |||
|- | |- | ||
|} | |} | ||
See also: [[CCLXP2|Chip's Challenge Level Pack 2 (Lynx)]] | |||
==Trivia== | ==Trivia== | ||
*CCLP2 is the only community level pack that has no untimed levels. | *CCLP2 is the only community level pack that has no untimed levels. | ||
==External links== | ==External links== | ||
*[https:// | *[https://www.dropbox.com/s/4otca2wgmspf2gp/CCLP2.zip?dl=0 Download CCLP2] | ||
*[https:// | *[https://www.jamesa7171.net/ The full high score list, what the records are, and who set and confirmed which records.] Maintained primarily by James Anderson and Tyler Sontag. | ||
*[[Jimmy Vermeer]]'s [http://www.geocities.ws/purpletentacle1977ca/ | *[[Jimmy Vermeer]]'s [http://www.geocities.ws/purpletentacle1977ca/ list of the high scores on all CC1 and CCLP2 levels,] an older high score site which has not been updated since 2006. | ||
[[Category:Chip's Challenge 1]] | [[Category:Chip's Challenge 1]] | ||
[[Category:Levelsets]] | [[Category:Levelsets]] |