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Editing Despawning and Respawning Glitch
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<!-- "vanishing" was a temporary name for "despawning", and "generating" a temporary name for "respawning". you might see some abandoned references here and there in the filenames.--> | <!-- "vanishing" was a temporary name for "despawning", and "generating" a temporary name for "respawning". you might see some abandoned references here and there in the filenames.--> | ||
TODO: write something here. :clapping: and get a better title | |||
== Despawned state == | == Despawned state == | ||
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=== Via spring mining === | === Via spring mining === | ||
All methods of [[spring mining]] can cause despawning if [[turtle]]s are involved or if the tile being mined | All methods of [[spring mining]] can cause despawning if [[turtle]]s are involved or if the tile being mined switches to an orientation that would not allow a block to be pushed on it. | ||
[[File:SpringMineVanish1.gif]] | [[File:SpringMineVanish1.gif]] | ||
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=== Via swapping with a despawned object === | === Via swapping with a despawned object === | ||
If a despawned object | If a despawned object respawn on a tile that already has an object on it, the despawned object "swaps places" with the present object, causing it to despawn. | ||
[[File:GenerateVanishSwap.gif]] | [[File:GenerateVanishSwap.gif]] | ||
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[[File:DuplicateGliders.gif]] | [[File:DuplicateGliders.gif]] | ||
Sometimes, upon a level change, despawned player entities will be unable to move and thus unable to respawn. Level resets seem to work fine. | |||
key word SOMETIMES. i cant tell why that happens when it happens and why it doesn't happen when it doesn't happen | |||
[[File:Waterbirth.gif]] | [[File:Waterbirth.gif]] | ||
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However, if there is not already more than one player to start with, the extra player will be unusable since player switching is not enabled in levels with only one player. (Also note that character switching is disabled once only one player needs to exit.) | However, if there is not already more than one player to start with, the extra player will be unusable since player switching is not enabled in levels with only one player. (Also note that character switching is disabled once only one player needs to exit.) | ||
== Unsafe despawning == | == Unsafe despawning == | ||
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If the currently selected player gets in this state, or you switch to a player that is in this state, moving will do nothing and you will be unable to drop/shuffle items or switch characters. Furthermore, teleports that have caused an unsafe despawn will act as though they are permanently [[partial posting|partial post]]ed, and will not allow anything to enter. | If the currently selected player gets in this state, or you switch to a player that is in this state, moving will do nothing and you will be unable to drop/shuffle items or switch characters. Furthermore, teleports that have caused an unsafe despawn will act as though they are permanently [[partial posting|partial post]]ed, and will not allow anything to enter. | ||
{{stub}} | {{stub}} | ||
[[Category:Glitches]] | [[Category:Glitches]] |