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{{Infobox Level | {{Infobox Level New| | ||
| | |name = Loop Holes | ||
|image = [[Image:CCLP2 Level 64.png|300px]] | |||
|levelset = [[Chip's Challenge Level Pack 2]] | |||
|level = 64 | |level = 64 | ||
| | |password = POKM | ||
|hint = No | |||
|chips required = 50 | |||
|chips available = 50 | |||
|time = 400 | |||
|bold ms = 348 | |||
|bold lynx = 349 | |||
|difficulty ms = 3 | |||
|bold difficulty ms = 3 | |||
|bold complexity ms = 3 | |||
|difficulty lynx = 3 | |||
|bold difficulty lynx = 3 | |||
|bold complexity lynx = 3 | |||
}} | }} | ||
'''Loop Holes''' is the 64th level in [[Chip's Challenge Level Pack 2]]. | '''Loop Holes''' is the 64th level in [[Chip's Challenge Level Pack 2]]. This level designed by [[Dale Bryan]] consists of 64 cells with monsters circling through, 50 of which contain chips, and mostly fake [[blue wall]]s serving as the passages through. Some are real, however. | ||
There is also a [[bug]] and a [[paramecium]] that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level. | There is also a [[bug]] and a [[paramecium]] that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level. | ||
Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level. | Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level. | ||
== Walkthrough == | == Walkthrough == |