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{{Infobox Level
{{Infobox Level New|
|pack = cclp2
|name = Loop Holes
|image = [[Image:CCLP2 Level 64.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 64
|level = 64
|image = [[File:CCLP2 Level 64.png|300px]]
|password = POKM
|hint = No
|chips required = 50
|chips available = 50
|time = 400
|bold ms = 348
|bold lynx = 349
 
|difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 3
 
|difficulty lynx = 3
|bold difficulty lynx = 3
|bold complexity lynx = 3
}}
}}


'''Loop Holes''' is the 64th level in [[Chip's Challenge Level Pack 2]]. Loop Holes consists of 64 cells with [[monster]]s circling through, 50 of which contain [[Computer chip|chips]], and mostly fake [[blue wall]]s serving as the passages through. Some are real, however.
'''Loop Holes''' is the 64th level in [[Chip's Challenge Level Pack 2]]. This level designed by [[Dale Bryan]] consists of 64 cells with monsters circling through, 50 of which contain chips, and mostly fake [[blue wall]]s serving as the passages through. Some are real, however.


There is also a [[bug]] and a [[paramecium]] that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level.
There is also a [[bug]] and a [[paramecium]] that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level.


Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level.
Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level.
==Fix for Lynx==
[[Gravel]] underneath [[door]]s and [[blue wall]]s is not allowed in Lynx. [[CCLXP2]] fixes this by removing the gravel or, in cases where this would cause a [[bug]] or [[paramecium]] to exit its room, by removing the blue wall.
==Full level map==
[[File:Cclp2_full_map_level_64.png|500px]]


== Walkthrough ==
== Walkthrough ==
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