Editing Quad-Boot
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{{Infobox Level | {{Infobox Level New| | ||
| | |name = Quad-Boot | ||
|image = [[Image:CCLP2 Level 57.png|300px]] | |||
|levelset = [[Chip's Challenge Level Pack 2]] | |||
|level = 57 | |level = 57 | ||
| | |password = YUAV | ||
|hint = No | |||
|chips required = 0 | |||
|chips available = 0 | |||
|time = 300 | |||
|bold ms = 266 | |||
|bold lynx = 244 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 3 | |||
|bold complexity ms = 3 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 3 | |||
|bold complexity lynx = 3 | |||
}} | }} | ||
'''Quad-Boot''' is the 57th level in [[Chip's Challenge Level Pack 2]]. This level is clearly named for the apparent four-[[boot]] sequence required to escape the teleport sequence and run to the exit; however, the [[suction boots]] are not required because all the spots where they were needed have [[ice]] or [[teleport]]s next to them. Also, the four [[exit]]s near the start are fake, from [[clone machine]] activity. | '''Quad-Boot''' is the 57th level in [[Chip's Challenge Level Pack 2]]. It was designed by [[Dave Borgman]], who shows more of a technical side here. This level is clearly named for the apparent four-[[boot]] sequence required to escape the teleport sequence and run to the exit; however, the [[suction boots]] are not required because all the spots where they were needed have [[ice]] or [[teleport]]s next to them. Also, the four [[exit]]s near the start are fake, from [[clone machine]] activity. | ||
Move D to allow for enough momentum to overcome the [[force floor]], slide >R into the teleport and remove one [[water]], then slide >LR back to the start. Use the force floor to move to the block [[clone machine]], hit the [[green button]] ''twice'', and then move the block and Chip >R to finish the bridge to the [[fire boots]]. From the [[dirt]], Chip can move LR >2R R to collect them, then teleport >L and walk DR >UD to begin a bridge to the [[flippers]], which negates the need for more blocks. | Move D to allow for enough momentum to overcome the [[force floor]], slide >R into the teleport and remove one [[water]], then slide >LR back to the start. Use the force floor to move to the block [[clone machine]], hit the [[green button]] ''twice'', and then move the block and Chip >R to finish the bridge to the [[fire boots]]. From the [[dirt]], Chip can move LR >2R R to collect them, then teleport >L and walk DR >UD to begin a bridge to the [[flippers]], which negates the need for more blocks. | ||
Teleport >UD to collect one more block and follow it >D to collect the flippers, and now finish: >U LD >RL to reach the [[ice skates]], then >R 3U over the ice corner. From the [[thieves]] at the end of the force floor train, turn west and south, wait [5] for the [[fireball]]s to clear and squeeze into the exit past the [[toggle wall]]. | Teleport >UD to collect one more block and follow it >D to collect the flippers, and now finish: >U LD >RL to reach the [[ice skates]], then >R 3U over the ice corner. From the [[thieves]] at the end of the force floor train, turn west and south, wait [5] for the [[fireball]]s to clear and squeeze into the exit past the [[toggle wall]]. | ||
== Walkthrough == | == Walkthrough == |