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{{Infobox Level | {{Infobox Level New | ||
| | |name = WARS | ||
|image = [[Image:Level 84.png|300px]] | |||
|levelset = [[Chip's Challenge 1]] | |||
|level = 84 | |level = 84 | ||
| | |password = UVEO | ||
|hint = No | |||
|chips required = 5 | |||
|chips available = 5 | |||
|time = 600 | |||
|bold ms = 580 | |||
|bold lynx = 579 | |||
|difficulty ms = 2 | |||
|bold difficulty ms = 2 | |||
|bold complexity ms = 2 | |||
|difficulty lynx = 2 | |||
|bold difficulty lynx = 2 | |||
|bold complexity lynx = 2 | |||
}} | }} | ||
'''Wars''' is the 84th level in [[Chip's Challenge 1]], and it is a more sophisticated brother of [[Invincible Champion]], with the same [[bug]] section being copied over excepting a [[monster order]] fix. In this case, the cloning [[fireball]]s are meant to be shot into the bugs, causing a "war" between the monsters; the [[block]] added to the level, intended for this objective, instead allows Chip to handle the bugs quickly and without any other monsters. | '''Wars''' is the 84th level in [[Chip's Challenge 1]], and it is a more sophisticated brother of [[Invincible Champion]], with the same [[bug]] section being copied over excepting a [[monster order]] fix. In this case, the cloning [[fireball]]s are meant to be shot into the bugs, causing a "war" between the monsters; the [[block]] added to the level, intended for this objective, instead allows Chip to handle the bugs quickly and without any other monsters. | ||
Move the block 3L [4], stopping for a set of [[pink ball]]s, and then continue it 12L 8U [2] UL; the sum wait of [6] causes a different monster order of the bugs stopped by the block, such that there is enough room to move 4U L from the last chip just as in level 77. | Move the block 3L [4], stopping for a set of [[pink ball]]s, and then continue it 12L 8U [2] UL; the sum wait of [6] causes a different monster order of the bugs stopped by the block, such that there is enough room to move 4U L from the last chip just as in level 77. | ||
== Walkthrough == | == Walkthrough == |