Thieves and Teleports: Difference between revisions

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}}'''Thieves and Teleports''' is the sixth level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]]. Based on two simple motifs - [[thieves]] and [[teleport]]s - this level also teaches efficiency in [[block]] moving.
}}'''Thieves and Teleports''' is the sixth level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]]. Based on two simple motifs - [[thieves]] and [[teleport]]s - this level also teaches efficiency in [[block]] moving.


Slide >L into the lower teleport and collect four chips, then move block 2 on the right L, block 1 5L and block 2 7L 2U, which will put both blocks into place to cause [[partial posting]] and allow Chip to reach the other set of four chips. Use the [[flippers]] to swim to the north section, then move block 2 L and block 5 2D into one [[water]] space; the goal in this room is to build bridges to the last four chips and out of the room, since the thief will steal Chip's flippers.
Slide >L into the lower teleport and collect four chips, then move block 2 on the right U, block 1 6L and block 2 6L 2U, which will put both blocks into place to cause [[partial posting]] and allow Chip to reach the other set of four chips. Use the [[flippers]] to swim to the north section, then move block 2 L and block 5 2D into one [[water]] space; the goal in this room is to build bridges to the last four chips and out of the room, since the thief will steal Chip's flippers.


Move blocks 2 and 4 D, then push block 1 to the west bridge and follow it with blocks 3 and 4, and then exit the room with block 2. With all 12 chips, exit the level.
Move blocks 2 and 4 D, then push block 1 to the west bridge and follow it with blocks 3 and 4, and then exit the room with block 2. With all 12 chips, exit the level.
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