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Take the I Train: Difference between revisions
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262 route: Move D then boost R D. Collect the chip above the fireball room, then 2 more chips en route to the bug room with 2 chips. Collect the remaining chips in this area and exit via the top right. Boost R L L R, collect the 2 chips from the gliders and 1 chip from the teeth. Collect the chips down the right-hand side, and move down onto the ice, then step off at the next force floor to pick up 4 more chips. Go back onto the ice and boost 4L, collect 5 chips, then go back onto the ice, stepping off at the next force floor to collect 5 chips (go round the glider room in an anti-clockwise sense so as not to have to pause). Go back onto the ice and boost L R U U D, then collect the rest of the chips (dodging the pink ball as necessary), then exit through the top-left, boosting L L U to reach the exit. | 262 route: Move D then boost R D. Collect the chip above the fireball room, then 2 more chips en route to the bug room with 2 chips. Collect the remaining chips in this area and exit via the top right. Boost R L L R, collect the 2 chips from the gliders and 1 chip from the teeth. Collect the chips down the right-hand side, and move down onto the ice, then step off at the next force floor to pick up 4 more chips. Go back onto the ice and boost 4L, collect 5 chips, then go back onto the ice, stepping off at the next force floor to collect 5 chips (go round the glider room in an anti-clockwise sense so as not to have to pause). Go back onto the ice and boost L R U U D, then collect the rest of the chips (dodging the pink ball as necessary), then exit through the top-left, boosting L L U to reach the exit. | ||
==Full level map== | |||
[[Image:Cclp3_full_map_level_73.png|500px]] | |||
== Walkthrough == | == Walkthrough == |
Revision as of 06:10, 13 March 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | No |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Take the I Train is the 73rd level in Chip's Challenge Level Pack 3. It was created by Tom Rowe.
262 route: Move D then boost R D. Collect the chip above the fireball room, then 2 more chips en route to the bug room with 2 chips. Collect the remaining chips in this area and exit via the top right. Boost R L L R, collect the 2 chips from the gliders and 1 chip from the teeth. Collect the chips down the right-hand side, and move down onto the ice, then step off at the next force floor to pick up 4 more chips. Go back onto the ice and boost 4L, collect 5 chips, then go back onto the ice, stepping off at the next force floor to collect 5 chips (go round the glider room in an anti-clockwise sense so as not to have to pause). Go back onto the ice and boost L R U U D, then collect the rest of the chips (dodging the pink ball as necessary), then exit through the top-left, boosting L L U to reach the exit.
Full level map
Walkthrough
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← Fireball Tourism | Take the I Train | Niche → |