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Swimming Chip: Difference between revisions
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{{Infobox | {{Infobox Tile | ||
|image cc1 = [[Image:Chip Swim N.png]]<br />[[Image:Chip Swim W.png]][[Image:Chip Swim S.png]][[Image:Chip Swim E.png]] | |||
|image = [[Image:Chip Swim N.png]]<br />[[Image:Chip Swim W.png]][[Image:Chip Swim S.png]][[Image:Chip Swim E.png]] | |||
|cc1 = Yes | |cc1 = Yes | ||
|cc1index = 60 ''(N)''<br>61 ''(W)''<br>62 ''(S)''<br>63 ''(E)'' | |cc1index = 60 ''(N)''<br>61 ''(W)''<br>62 ''(S)''<br>63 ''(E)'' | ||
|multidirectional = Yes | |multidirectional = Yes |
Revision as of 20:06, 21 May 2019
MSCC Image(s) | File:Chip Swim N.png File:Chip Swim W.pngFile:Chip Swim S.pngFile:Chip Swim E.png |
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Found in | |
MSCC Index | 60 (N) 61 (W) 62 (S) 63 (E) |
Multi-directional? | Yes |
Moves? | No |
A Swimming Chip is a special tile, not seen in any original levels of Chip's Challenge 1 and not present in Chip's Challenge 2. Like the Drowned Chip, the Swimming Chip is a non-moving Chip tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like Chip is swimming rather than drowning in the water. It acts as a wall to the real Chip.
In Tile World's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else.