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{{stub}}
{{Infobox Tile
{{Infobox Tile
|name = Turtle
|image cc2 = [[File:Turtle.gif]]
|image cc2 = [[File:Turtle.gif]]
|cc2 = Yes
|cc2 = Yes
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|moves = No
|moves = No
}}
}}
The '''turtle''' is a [[terrain]] introduced in [[Chip's Challenge 2]]. Turtles behave like a combination of [[recessed wall]]s and [[water]]: with exceptions explained below, all [[movable object]]s can step on turtles, but once they step off, the turtles "sink", leaving behind a [[animation delay|splash]] on the resulting water.


The '''turtle''' is a tile introduced in [[Chip's Challenge 2]]. [[Chip]], [[Melinda]], [[player mirror]]s, [[block]]s, and some [[monster]]s can step on them once, and they will then turn to [[water]] tiles.
Turtles do not sink when [[ship]]s step off of them. [[Fire box]]es and [[ghost]]s will [[acting wall|treat them as walls]], even when carrying [[flippers]]. If [[Chip]] or [[Melinda]] attempts to push a [[block]] of any type off of a turtle, the block will be [[flick]]ed off: the splash will prevent the player from following.
 
[[Red teeth]], [[blue teeth]], [[centipede]]s, [[ant]]s, [[purple ball]]s, [[walker]]s, [[yellow tank]]s, [[blue tank]]s, [[rover]]s, and [[blob]]s can step on turtles. [[Glider]]s will step on turtles without changing the tile to water. [[Fire box]]es and [[ghost]]s will avoid turtles. [[Block]]s, [[ice block]]s, and [[directional block]]s can be pushed onto turtles and safely pushed off without needing to step on the newly formed water tile.


== See also ==
== See also ==
* [[Turtle Blocks]]
* [[Turtle Blocks]]
* [[Sea Turtles]]
* [[Sea Turtles]]
* [[Spring mining]]
* [[Despawning and Respawning Glitch]]

Latest revision as of 05:33, 28 April 2020

The turtle is a terrain introduced in Chip's Challenge 2. Turtles behave like a combination of recessed walls and water: with exceptions explained below, all movable objects can step on turtles, but once they step off, the turtles "sink", leaving behind a splash on the resulting water.

Turtles do not sink when ships step off of them. Fire boxes and ghosts will treat them as walls, even when carrying flippers. If Chip or Melinda attempts to push a block of any type off of a turtle, the block will be flicked off: the splash will prevent the player from following.

See also[edit]