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Frost Swirl: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 80 | |level = 80 | ||
| | |image = [[File:CCLP2 Level 80.png|300px]] | ||
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}} | }} | ||
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== Fix for Lynx == | == Fix for Lynx == | ||
In [[Lynx]], the [[gravel]] buried under locks render Frost Swirl unplayable. For [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the lock and key were moved one tile back and the chips were moved to the side of the keys rather than behind them, since touching the edge of the map can kill the player in pedantic mode of [[Tile World]] Lynx. | In [[Lynx ruleset|Lynx]], the [[gravel]] buried under locks render Frost Swirl unplayable. For [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the lock and key were moved one tile back and the chips were moved to the side of the keys rather than behind them, since touching the edge of the map can kill the player in pedantic mode of [[Tile World]] Lynx. | ||
==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2_full_map_level_80.png|500px]] | ||
== Walkthrough == | == Walkthrough == |
Latest revision as of 04:44, 30 April 2020
Level set | Chip's Challenge Level Pack 2 |
---|---|
Level number | 80 |
Designer | Tyrethali Ansrath |
Password | MEWB |
Chips | 12 required / 12 available |
Time limit | 400 |
MS (Scores) | |
Bold time | 316 |
Public time | 316 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 312 |
Public time | 312 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Frost Swirl is the 80th level in Chip's Challenge Level Pack 2. A quite simple level, Frost Swirl is made up of a four-sectioned ice track around the level, with each ball occupying its own section, and with 3 different-colored locks on each one, each having a key and chip behind them.
Start with the red key on the right, then move west and open the red lock, north and open that red lock, back west and open a yellow lock, then south and open yellow and blue locks, east and open a blue lock, back south and open a red lock, west and a blue lock, north and open blue and yellow locks, then east and open the yellow and red locks to collect all the chips. Now, return to the south and exit.
This will be broken up only by the sliding pink balls; it's easy to wait for them as shown.
Fix for Lynx[edit]
In Lynx, the gravel buried under locks render Frost Swirl unplayable. For CCLXP2, the lock and key were moved one tile back and the chips were moved to the side of the keys rather than behind them, since touching the edge of the map can kill the player in pedantic mode of Tile World Lynx.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Cra-zy | Frost Swirl | Just Enough → |
- Chip's Challenge Level Pack 2 Levels
- Levels designed by Tyrethali Ansrath
- Levels with casual difficulty 1 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 1 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)
- Levels unplayable in Lynx