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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 109 | |level = 109 | ||
| | |image = [[File:CCLP2 Level 109.png|300px]] | ||
| | |||
}} | }} | ||
'''Blocked Trap''' is the 109th level in [[Chip's Challenge Level Pack 2]]. Blocked Trap is one of those very hard levels of which the difficulty can easily be seen, even from a | '''Blocked Trap''' is the 109th level in [[Chip's Challenge Level Pack 2]]. Blocked Trap is one of those very hard levels of which the difficulty can easily be seen, even from a full map. This is a trait of all 5-rated levels, and pushes this level just over the top. In order to complete it, [[Chip]] must find the hidden [[red button]]s to the [[clone machine]]s to clone [[glider]]s, then the remaining hidden [[yellow key]]s, the safe way through the [[yellow lock]]s, and then how to get the [[tank]]s out of the corner. | ||
In order to complete it, Chip must find the hidden | |||
The simplest route, worth 565, uses two | There are multiple ways to perform the glider cloner section of the level. The simplest route, worth 565, uses two [[block]]s to redirect some of the cloned gliders into the [[blue button]] and then traps them in that corridor, which does a lot of the work for Chip. Escape the starting slalom, then move the caught block between the rows of red buttons and [[clone block]]s, thus revealing three of the four hidden buttons; press buttons 2 and 3 before moving the block R 5U. Now, play the other block created 5L 5U 2R, then R behind the sliding glider, and as the two gliders move northeast, shove it R again to permanently trap them. | ||
Follow the path over the [[force floor]]s, then off the two [[ice]] spaces, and south over four hidden keys. Continue (LU) ULURUL (2L), up between the blocked sides of the ice corners for the [[suction boots]], and then 2L and north through the safe yellow locks. All remaining locks have [[trap]]s under them. | Follow the path over the [[force floor]]s, then off the two [[ice]] spaces, and south over four hidden keys. Continue (LU) ULURUL (2L), up between the blocked sides of the ice corners for the [[suction boots]], and then 2L and north through the safe yellow locks. All remaining locks have [[trap]]s under them. | ||
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Remove dirt 1, then DR and remove dirt 2, and DR again, then wait for the tanks to switch ''twice'' and play U. Failure to wait for the second switch causes the tanks to kill Chip while he is waiting. On the next switch, the exit is free. | Remove dirt 1, then DR and remove dirt 2, and DR again, then wait for the tanks to switch ''twice'' and play U. Failure to wait for the second switch causes the tanks to kill Chip while he is waiting. On the next switch, the exit is free. | ||
The bold route of 567 is slightly more complex; move the first cloned block only 3L, then walk D (R [1/2] R) <!--half wait doesn't appear to be necessary--> to clone some additional gliders while waiting for the others to clear away. The second block will then trap ''three'' gliders on the blue button, which switches the tanks a lot faster, so a different route to the exit is required. Remove ''both'' dirt 1 and 2 immediately, then hide under dirt 3 and remove it after the tanks switch ''three'' times. The tanks | The bold route of 567 is slightly more complex; move the first cloned block only 3L, then walk D (R [1/2] R) <!--half wait doesn't appear to be necessary--> to clone some additional gliders while waiting for the others to clear away. The second block will then trap ''three'' gliders on the blue button, which switches the tanks a lot faster, so a different route to the exit is required. Remove ''both'' dirt 1 and 2 immediately, then hide under dirt 3 and remove it after the tanks switch ''three'' times. The tanks close inwards on the gap towards the [[exit]], but not quite quick enough to stop Chip. | ||
==Full level map== | |||
[[File:Cclp2_full_map_level_109.png|500px]] | |||
== Walkthrough == | == Walkthrough == |