Please create an account or Login! Have fun!
Toggle chip and bomb: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
Both toggle chips and bombs contribute to the "Chips Left" counter in a level, and the counter will not decrease if a toggle bomb is destroyed. While Chip's Challenge 2 has a dedicated tile for normal chips that do not count towards the "Chips Left" counter, the toggle chip has no such equivalent. In most cases, destroying a toggle bomb is an error which requires restarting the level, assuming all chips are required to reach the level exit. | Both toggle chips and bombs contribute to the "Chips Left" counter in a level, and the counter will not decrease if a toggle bomb is destroyed. While Chip's Challenge 2 has a dedicated tile for normal chips that do not count towards the "Chips Left" counter, the toggle chip has no such equivalent. In most cases, destroying a toggle bomb is an error which requires restarting the level, assuming all chips are required to reach the level exit. | ||
Green chips are not affected by [[gray button]]s. | Green chips and green bombs are not affected by [[gray button]]s. |
Revision as of 02:27, 9 May 2020
CC2 Image(s) | |
---|---|
Found in | |
Steam ID | Unknown edit |
Multi-directional? | No |
Moves? | No |
A toggle chip, sometimes called a green chip, is an item introduced in Chip's Challenge 2. It acts exactly like a normal computer chip, but when a green button is pressed, it will turn into a toggle bomb. Similarly, a toggle bomb, sometimes called a green bomb, acts exactly like a normal bomb, but when a green button is pressed, it will turn into a toggle chip.
Both toggle chips and bombs contribute to the "Chips Left" counter in a level, and the counter will not decrease if a toggle bomb is destroyed. While Chip's Challenge 2 has a dedicated tile for normal chips that do not count towards the "Chips Left" counter, the toggle chip has no such equivalent. In most cases, destroying a toggle bomb is an error which requires restarting the level, assuming all chips are required to reach the level exit.
Green chips and green bombs are not affected by gray buttons.