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{{Infobox Tile | {{Infobox Tile | ||
|image = [[Image:Blue | |image cc2 = [[Image:Blue wall (CC2).png]] [[Image:Blue wall Fake (CC2).png]] | ||
| | |cc1 = Yes | ||
|cc2 = Yes | |||
|cc1index = 30 ''(Fake)''<br>31 ''(Real)'' | |||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
A '''blue wall''', closer to a teal-blue hue in the [[Microsoft's version of Chip's Challenge|MS version]] despite its official name, is a [[tile]] that can take on one of two indistinguishable possibilities: | |||
* ''Fake blue walls'', which [[Acting dirt|act as dirt]]: [[Chip]] will turn it into [[floor]] when he attempts to step through it, but while it exists, Chip cannot push [[block]]s over them and [[monster]]s cannot pass them. | |||
* ''Real blue walls'', which turn gray when Chip pushes on them, identifying them as [[wall]]s. | |||
The only way to find out whether a blue wall is fake or real in [[Chip's Challenge 1]] is to attempt to step through it. In [[Chip's Challenge 2]], the [[player character|player]] can check if a blue wall is real or fake without attempting to move into it by "slapping" it in the way one would [[block slapping|slap a block]]. There is also an item, the [[secret eye]], which distinguishes fake blue walls from real ones using the graphic of a fake blue wall from the in-game [[level editor]]. Of course, one can also simply view a map of the level or open it in an editor; most editors use a more grayish-blue color for real blue walls and a teal square with a white outline for fake ones. | |||
In CC2, blue walls can also be revealed by [[ice block]]s, [[directional block]]s, [[player mirror]]s, [[bowling ball]]s, and [[rover]]s. | |||
== See also == | == See also == | ||
* [[ | * [[Green wall]] | ||
[[ | * [[Wall (disambiguation)]] | ||
* [[Chipmine]] |