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Swimming Chip: Difference between revisions
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A '''Swimming Chip''' is a special tile, not seen in any original levels of [[Chip's Challenge 1]] and not present in [[Chip's Challenge 2]]. Like the [[Drowned Chip]], the Swimming Chip is a non-moving [[Chip]] tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like [[Chip]] is swimming rather than drowning in the water. It acts as a [[wall]] to the real Chip. | A '''Swimming Chip''' is a special tile, not seen in any original levels of [[Chip's Challenge 1]] and not present in [[Chip's Challenge 2]]. Like the [[Drowned Chip]], the Swimming Chip is a non-moving [[Chip]] tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like [[Chip]] is swimming rather than drowning in the water. It acts as a [[wall]] to the real Chip. | ||
Latest revision as of 01:43, 29 April 2021
MSCC Image(s) | |
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Found in | |
MSCC Index | 60 (N) 61 (W) 62 (S) 63 (E) |
Multi-directional? | Yes |
Moves? | No |
A Swimming Chip is a special tile, not seen in any original levels of Chip's Challenge 1 and not present in Chip's Challenge 2. Like the Drowned Chip, the Swimming Chip is a non-moving Chip tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like Chip is swimming rather than drowning in the water. It acts as a wall to the real Chip.
In Tile World's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else.