00Floor: Difference between revisions

m
Only exists in MSCC
imported>Random 8
(Undo revision 17991 by Everysubjectman (talk) updated links (they still exist, just moved))
 
m (Only exists in MSCC)
 
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{{MSonly}}
{{Infobox Tile
{{Infobox Tile
|image = [[Image:00Tile.png]]
|multidirectional = No
|multidirectional = No
|cc1 = yes
|moves = No
|moves = No
|index = 112
|index = 112
}}
}}
 
'''00Floor''' is a tile in [[Chip's Challenge]] that appears as a [[bug]] pointing north on top of a solid white background and [[Acting wall|acts as a wall]]. Some levels have received these tiles via a fault in ChipEdit such as [http://davidstolp.com/old/chips/level.php?set=TCCLP&level=150 Glitched to Death] ([[TCCLP]] level 150), or have been intentionally placed in levels such as [http://davidstolp.com/old/chips/level.php?set=TCCLP&level=324 Parallel Dimension] (TCCLP level 324).
'''00Floor''' is a tile in [[Chip's Challenge]] that appears as a [[bug]] pointing north on top of a solid white background and acts as a [[wall]]. Some levels have received these tiles via a fault in ChipEdit such as [http://davidstolp.com/old/chips/level.php?set=TCCLP&level=150 Glitched to Death] ([[TCCLP]] level 150), or have been intentionally placed in levels such as [http://davidstolp.com/old/chips/level.php?set=TCCLP&level=324 Parallel Dimension] (TCCLP level 324).


The tile is so named because [[ChipEdit]] names the tile ''00 FLOOR''. There are two ways to insert it into a level.
The tile is so named because [[ChipEdit]] names the tile ''00 FLOOR''. There are two ways to insert it into a level.
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