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Monochrome mode: Difference between revisions

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(Created page with "{{MSonly}} '''Monochrome mode''' is a mode in MSCC that makes tiles monochrome. It was intended to be used on older PCs that could only display monochrome graphics. Some tiles are modified slightly so you can tell what they are with only 2 colors. == Differences == === Keys and locks === Since key/locks are colored, there is a different number of squares in each color. {| class="wikitable" |+ |- ! Color !! Squares |- | Blue || 1 |- | Red || 2 |- | Green || 3 |- |...")
(No difference)

Revision as of 18:17, 7 January 2024

Chip S.png This page describes a mechanic specific to the 1992 Microsoft port of Chip's Challenge (and anything that emulates it). It may not exist in any other Chip's Challenge game.

Monochrome mode is a mode in MSCC that makes tiles monochrome. It was intended to be used on older PCs that could only display monochrome graphics. Some tiles are modified slightly so you can tell what they are with only 2 colors.

Differences

Keys and locks

Since key/locks are colored, there is a different number of squares in each color.

Color Squares
Blue 1
Red 2
Green 3
Yellow 4

Buttons

Since buttons are colored, there is a distinguishing mark.

Button Mark
Toggle Box
Clone Plus sign
Trap The letter T

Other

Tile Mark
Teleporter Four arrows
Trap The letter T