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Phantasmal Stalkers: Difference between revisions
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|hint = Lynx mechanism and concept lifted from Ryan's "1200 BPM". | |hint = Lynx mechanism and concept lifted from Ryan's "1200 BPM". | ||
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'''Phantasmal Stalkers''' is level | '''Phantasmal Stalkers''' is the 86th level in [[Chip's Challenge Level Pack 5]]. It was designed by [[Jeffrey Bardon]]. It uses the wall configuration from [[Bisection]] and replaces all of its interior [[force floor]]s with [[toggle wall]]s. | ||
==Full level map== | ==Full level map== |
Latest revision as of 05:20, 28 March 2024
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|+ Error: no local variable "NAME" has been set.
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| colspan="2"|
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! width="1%" nowrap="nowrap"|Level set
| [[Error: no local variable "LEVELSET" has been set.]]
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! width="1%" nowrap="nowrap"|Level number
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! width="1%" nowrap="nowrap"|Designer
| [[Error: no local variable "DESIGNER" has been set.]]
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! width="1%" nowrap="nowrap"|Password
| Error: no local variable "PASSWORD" has been set.
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! width="1%" nowrap="nowrap"|Password notes
| Error: no local variable "PW_NOTE" has been set.
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! width="1%" nowrap="nowrap"|Hint
| Lynx mechanism and concept lifted from Ryan's "1200 BPM".
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! width="1%" nowrap="nowrap"|Chips
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! width="1%" nowrap="nowrap"|Chips notes
| Error: no local variable "CHIPS_NOTE" has been set.
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! width="1%" nowrap="nowrap"|Time limit
| ---
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| colspan = "2" | MS (Scores)
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! width="1%" nowrap="nowrap"|Melinda time
| Error: no local variable "MS_MELINDA" has been set.
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! width="1%" nowrap="nowrap"|Bold time
| Error: no local variable "MS_BOLD" has been set.
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! width="1%" nowrap="nowrap"|Public time
| Error: no local variable "MS_PUBLIC" has been set.
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! width="1%" nowrap="nowrap"|Casual difficulty
| *****
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|-
! width="1%" nowrap="nowrap"|Bold execution
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold routing
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
| *****
|- |- ! width="1%" nowrap="nowrap"|Mouse Required | Note: This level's bold route requires use of the mouse. |- |- |- | colspan = "2" | Lynx (Scores) |- |- |- ! width="1%" nowrap="nowrap"|Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |- |- ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "LYNX_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "LYNX_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
|-
|-
! width="1%" nowrap="nowrap"|Bold execution
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold routing
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
| *****
|- |- |- | colspan = "2" | Steam (Scores) |- |- style="display:none;" ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |- |- style="display:none;" ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
|-
|-
! width="1%" nowrap="nowrap"|Bold execution
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold routing
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
| *****
|- |- ! width="1%" nowrap="nowrap"|Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
|-
|-
! width="1%" nowrap="nowrap"|Bold execution
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold routing
difficulty
| *****
|-
|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
| *****
|- |- |}[[Category:Error: no local variable "LEVELSET" has been set. Levels]] [[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]] Phantasmal Stalkers is the 86th level in Chip's Challenge Level Pack 5. It was designed by Jeffrey Bardon. It uses the wall configuration from Bisection and replaces all of its interior force floors with toggle walls.
Full level map[edit]
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