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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp2 | ||
|level = 17 | |||
|image = [[File:CCLP2 Level 17.png|300px]] | |image = [[File:CCLP2 Level 17.png|300px]] | ||
}} | }} | ||
{{otheruses4|the 17th level in [[Chip's Challenge Level Pack 2|CCLP2]]|the 115th level in [[Chip's Challenge 2|CC2]]|Double Trouble (CC2 level)}} | |||
'''Double Trouble''' is the 17th level in [[Chip's Challenge Level Pack 2]]. As with some other levels, Double Trouble is named for its symmetry with two different types of [[monster]]s on both sides. It's really a very simple level, although it certainly does a good job of faking the player out on this point. | |||
Step D 2R to avoid being hit, then wait [1] and collect this [[computer chip|chip]], then the chip in the [[glider]] room, all the chips from the [[blue wall]]s (which are all fake) in the next two rooms, then the chips from the [[fireball]] room and the chips within the glider room. Go through the [[paramecium]] room to reach the [[exit]]. | |||
Step D 2R to avoid being hit, then wait [1] and collect this chip, then the chip in the [[glider]] room, all the chips from the [[blue wall]]s (which are all fake) in the next two rooms, then the chips from the [[fireball]] room and the chips within the glider room. | |||
== Fix for Lynx == | == Fix for Lynx == | ||
In [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the chips on top of walls were replaced with regular recessed walls | In [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], the chips on top of walls were replaced with chips and regular recessed walls were placed to the left of them. The glider next to Chip at the start was put in a trap, and the button connected to it was placed under the [[Pink ball|ball]] right next to it. | ||
==Full level map== | ==Full level map== |