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m (Conversion script moved page Dangers of Fire and Beasts to dangers of Fire and Beasts: Converting page titles to lowercase) |
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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 55 | |level = 55 | ||
| | |image = [[File:CCLP2 Level 55.png|300px]] | ||
}} | |||
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'''Dangers of Fire and Beasts''' is the 55th level in [[Chip's Challenge Level Pack 2]]. [[Rolf Redford]], the designer of this level, describes it as a randomly assorted collage of small [[monster]] and [[fire]] tangles which turned into a level. | |||
== 77 route == | |||
''' | Move to the section below and take all the chips on the right, then touch ''only'' [[red button]] 6. This will clone a [[block]] which opens the [[toggle wall]]s at the start, while the other red buttons will clone [[teeth]]. Retreat upwards with the chips on the left, then the freed ones at the very start, and now move to the far west and collect the chips and [[fire boots]] from the sliding [[glider]]s. | ||
In the third section to the south are some useful [[item]]s, and also two blocks that allow Chip to reach the second section. Move D onto the third slalom, then LD 2L RU and move block 1 outwards to 2U off the [[blue lock]], which will allow Chip to use the block in this section. At the bottom is a [[brown button]] that releases the [[trap]] in the second section; before you hold it down, wipe out the three chips at the very bottom. Now, go collect the other block and push it over the [[water]] space, allowing Chip to enter the second area. | |||
In the third section to the south are some useful [[item]]s, and also two blocks that allow Chip to reach the second section | |||
Move D off the fire, then collect the remaining five chips and pass the [[socket]], which leads to another red button. At the time it is pressed in the [[AVI]], or with any even number of moves short, the red button will clone the blocks when the gliders aren't on the spaces, allowing Chip to get into the exit. | Move D off the fire, then collect the remaining five chips and pass the [[socket]], which leads to another red button. At the time it is pressed in the [[AVI]], or with any even number of moves short, the red button will clone the blocks when the gliders aren't on the spaces, allowing Chip to get into the exit. | ||
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Hide R away from the trap after ducking under the teeth, which will catch one teeth in the trap; [1] will be lost to the other teeth when bringing block 1 out. The currently trapped teeth will move D out of the trap, which is then controlled by the other teeth which is facing south; the luck comes in when the brown button is held down. | Hide R away from the trap after ducking under the teeth, which will catch one teeth in the trap; [1] will be lost to the other teeth when bringing block 1 out. The currently trapped teeth will move D out of the trap, which is then controlled by the other teeth which is facing south; the luck comes in when the brown button is held down. | ||
The controller, at this time, is the [[walker]] originally at | The controller, at this time, is the [[walker]] originally at (9, 11); it must move D on the ''same'' turn the teeth moves out of the trap in order to cause it to drown. In most other cases, the teeth chases after Chip in the corridor; in some rare cases, Chip can still succeed after the teeth has moved UD or RL, depending on how high [[Chip]] has climbed the [[computer chip]] ladder. The remaining route is identical to the 77. | ||
Due to the various different ways in which the walker is able to move within the small space, the probability of this route is unknown. | |||
== Fix for Lynx == | |||
The gliders guarding the exit and the glider that clones the [[block]]s die in fire in MS, but because this does not happen in [[Lynx ruleset|Lynx]], Dangers of Fire and Beasts cannot be solved. [[Chip's Challenge Level Pack 2|CCLXP2]] swaps the gliders and fire for [[fireball]]s and water to make the level possible. Note that Chip is able to boost over the force floor at (8, 24) even in Lynx, because he was propelled off of another force floor before sliding on the [[ice]]. | |||
==Full level map== | |||
[[File:Cclp2_full_map_level_55.png|500px]] | |||
== Walkthrough == | == Walkthrough == |