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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 64 | |level = 64 | ||
| | |image = [[File:CCLP2 Level 64.png|300px]] | ||
| | |||
}} | }} | ||
'''Loop Holes''' is the 64th level in [[Chip's Challenge Level Pack 2]]. | '''Loop Holes''' is the 64th level in [[Chip's Challenge Level Pack 2]]. Loop Holes consists of 64 cells with [[monster]]s circling through, 50 of which contain [[Computer chip|chips]], and mostly fake [[blue wall]]s serving as the passages through. Some are real, however. | ||
There is also a [[bug]] and a [[paramecium]] that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level. | There is also a [[bug]] and a [[paramecium]] that are following the chips in their rooms rather than the walls; these are located in cells 36 and 37. Since this level is made of a grid, the route will consist of moves through the cells rather than the level. | ||
Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level. | Play as such: U 3L U 5R DLDR 2D LUL (this is the bug; wait [1] and take the chip) 3D 3L 2U RD 2L 6U 7R 6D LDLU 2L 2U (this is the paramecium; no wait is needed) 2L U 2R, and Chip has solved the level. | ||
==Fix for Lynx== | |||
[[Gravel]] underneath [[door]]s and [[blue wall]]s is not allowed in Lynx. [[CCLXP2]] fixes this by removing the gravel or, in cases where this would cause a [[bug]] or [[paramecium]] to exit its room, by removing the blue wall. | |||
==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2_full_map_level_64.png|500px]] | ||
== Walkthrough == | == Walkthrough == |