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Swimming Chip: Difference between revisions
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{{Infobox Tile | {{Infobox Tile | ||
|image cc1 = [[ | |image cc1 = [[File:Swimming Chip N.png]]<br />[[File:Swimming Chip W.png]][[File:Swimming Chip S.png]][[File:Swimming Chip E.png]] | ||
|cc1 = Yes | |cc1 = Yes | ||
|cc1index = 60 ''(N)''<br>61 ''(W)''<br>62 ''(S)''<br>63 ''(E)'' | |cc1index = 60 ''(N)''<br>61 ''(W)''<br>62 ''(S)''<br>63 ''(E)'' | ||
Line 6: | Line 6: | ||
|moves = No | |moves = No | ||
}} | }} | ||
A '''Swimming Chip''' is a special tile, not seen in any original levels of [[Chip's Challenge 1]] and not present in [[Chip's Challenge 2]]. Like the [[Drowned Chip]], the Swimming Chip is a non-moving [[Chip]] tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like [[Chip]] is swimming rather than drowning in the water. It acts as a [[wall]] to the real Chip. | A '''Swimming Chip''' is a special tile, not seen in any original levels of [[Chip's Challenge 1]] and not present in [[Chip's Challenge 2]]. Like the [[Drowned Chip]], the Swimming Chip is a non-moving [[Chip]] tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like [[Chip]] is swimming rather than drowning in the water. It acts as a [[wall]] to the real Chip. | ||
In [[Tile World]]'s [[Lynx]] mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else. | In [[Tile World]]'s [[Lynx ruleset|Lynx]] mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else. | ||
== See also == | == See also == | ||
* [[Water]] | * [[Water]] | ||
* [[Drowned Chip]] | * [[Drowned Chip]] |
Latest revision as of 01:43, 29 April 2021
MSCC Image(s) | |
---|---|
Found in | |
MSCC Index | 60 (N) 61 (W) 62 (S) 63 (E) |
Multi-directional? | Yes |
Moves? | No |
A Swimming Chip is a special tile, not seen in any original levels of Chip's Challenge 1 and not present in Chip's Challenge 2. Like the Drowned Chip, the Swimming Chip is a non-moving Chip tile. It is different from the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like Chip is swimming rather than drowning in the water. It acts as a wall to the real Chip.
In Tile World's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else.