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One Good Turn: Difference between revisions
(Created page with "{{Infobox Level |pack = cc2lp1 |level = 127 |image = 300px }} '''One Good Turn''' is the 127th level in Chip's Challenge 2 Level Pa...") |
Tylersontag (talk | contribs) (Alternate simplified map) |
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== Full level map == | == Full level map == | ||
[[Image:Cc2lp1 full map level 127.png]] | [[Image:Cc2lp1 full map level 127.png]] | ||
== Simplified map == | |||
The level can also be thought of as a force floor maze, with the map below showing which directions are allowed. | |||
[[Image:One good turn simple.png]] | |||
{{Level Progression|Be Optimal or Be Dead|Line}} | {{Level Progression|Be Optimal or Be Dead|Line}} |
Latest revision as of 03:52, 22 July 2024
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| colspan="2"|
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! width="1%" nowrap="nowrap"|Level set
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! width="1%" nowrap="nowrap"|Level number
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! width="1%" nowrap="nowrap"|Designer
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! width="1%" nowrap="nowrap"|Password
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! width="1%" nowrap="nowrap"|Password notes
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|- style="display:none;"
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! width="1%" nowrap="nowrap"|Chips
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! width="1%" nowrap="nowrap"|Chips notes
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! width="1%" nowrap="nowrap"|Time limit
| ---
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| colspan = "2" | MS (Scores)
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! width="1%" nowrap="nowrap"|Melinda time
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! width="1%" nowrap="nowrap"|Public time
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|-
! width="1%" nowrap="nowrap"|Casual difficulty
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! width="1%" nowrap="nowrap"|Bold execution
difficulty
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! width="1%" nowrap="nowrap"|Bold routing
difficulty
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! width="1%" nowrap="nowrap"|Bold luck
difficulty
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|- |- ! width="1%" nowrap="nowrap"|Mouse Required | Note: This level's bold route requires use of the mouse. |- |- |- | colspan = "2" | Lynx (Scores) |- |- |- ! width="1%" nowrap="nowrap"|Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |- |- ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "LYNX_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "LYNX_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
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|-
! width="1%" nowrap="nowrap"|Bold execution
difficulty
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|-
! width="1%" nowrap="nowrap"|Bold routing
difficulty
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|-
|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
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|- |- |- | colspan = "2" | Steam (Scores) |- |- style="display:none;" ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |- |- style="display:none;" ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
|-
|-
! width="1%" nowrap="nowrap"|Bold execution
difficulty
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|-
|-
! width="1%" nowrap="nowrap"|Bold routing
difficulty
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|-
|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
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difficulty
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|-
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! width="1%" nowrap="nowrap"|Bold routing
difficulty
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|-
! width="1%" nowrap="nowrap"|Bold luck
difficulty
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|- |- |}[[Category:Error: no local variable "LEVELSET" has been set. Levels]] [[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
One Good Turn is the 127th level in Chip's Challenge 2 Level Pack 1. It was created by Jeffrey Bardon.
Full level map[edit]
Simplified map[edit]
The level can also be thought of as a force floor maze, with the map below showing which directions are allowed.
Previous Level | Current Level | Next Level |
---|---|---|
← Be Optimal or Be Dead | One Good Turn | Line → |