Please create an account or Login! Have fun!
Coal Mine: Difference between revisions
Tylersontag (talk | contribs) |
(Added full level map) |
||
Line 14: | Line 14: | ||
'''Coal Mine''' is the 69th level of [[Chip's Challenge Level Pack 3]]. It was created by [[Tyler Sontag]]. | '''Coal Mine''' is the 69th level of [[Chip's Challenge Level Pack 3]]. It was created by [[Tyler Sontag]]. | ||
419 route: Play in odd step. Lure the teeth down the path to explode the first 3 bombs, then enter the next room, moving (from the gravel next to the dirt) R D 4R (2D) 2L D R U R 3D L D 2R D R U L U L 5U, then move L D R U 5 times so that the teeth clones 6 fireballs, allowing the next room to be reached. Duck past the teeth, then remove dirt so that the bug explodes the rightmost bomb, then push the block onto the button. This clones a walker in the next room – remove dirt so that it explodes the bomb, allowing the fire boots and flippers to be collected. Go through the fire (dodging fireballs) to collect the suction boots, then go across the thief then across the top and down the left of the paramecium room to reach another group of teeth. Walk up the left side past the first set of teeth, then collect the 2 red keys immediately above then move U 2R then R as the teeth moves L, then D R 3D L D 2L 5U R U, through the red doors, across the water, then push the block into the bomb (clearing the necessary dirt squares first). Now collect all of the red keys (dodging the paramecium if necessary), then go through the red doors and dodge the walker to reach the exit. | |||
==Full level map== | |||
[[Image:Cclp3_full_map_level_69.png|500px]] | |||
{{Level Progression|Incident on a Bridge|On the Coast}} | {{Level Progression|Incident on a Bridge|On the Coast}} |
Revision as of 06:08, 13 March 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | No |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Coal Mine is the 69th level of Chip's Challenge Level Pack 3. It was created by Tyler Sontag.
419 route: Play in odd step. Lure the teeth down the path to explode the first 3 bombs, then enter the next room, moving (from the gravel next to the dirt) R D 4R (2D) 2L D R U R 3D L D 2R D R U L U L 5U, then move L D R U 5 times so that the teeth clones 6 fireballs, allowing the next room to be reached. Duck past the teeth, then remove dirt so that the bug explodes the rightmost bomb, then push the block onto the button. This clones a walker in the next room – remove dirt so that it explodes the bomb, allowing the fire boots and flippers to be collected. Go through the fire (dodging fireballs) to collect the suction boots, then go across the thief then across the top and down the left of the paramecium room to reach another group of teeth. Walk up the left side past the first set of teeth, then collect the 2 red keys immediately above then move U 2R then R as the teeth moves L, then D R 3D L D 2L 5U R U, through the red doors, across the water, then push the block into the bomb (clearing the necessary dirt squares first). Now collect all of the red keys (dodging the paramecium if necessary), then go through the red doors and dodge the walker to reach the exit.
Full level map
Previous Level | Current Level | Next Level |
---|---|---|
← Incident on a Bridge | Coal Mine | On the Coast → |