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{{Distinguish|Chip's Challenge 2}} | {{Distinguish|Chip's Challenge 2}} | ||
{{Infobox Levelset | |||
|image = [[File:CCLP2 Level 1.png|300px|link=A Fleeting Memory]] | |||
|creator = N/A | |||
|num levels = 149 | |||
|release = 9 February 2002 | |||
|location = N/A | |||
|difficulty = 3 | |||
}} | |||
'''Chip's Challenge Level Pack 2''', often abbreviated as '''CCLP2''', is the first community [[Level set|level pack]] for [[Chip's Challenge]] released on February | '''Chip's Challenge Level Pack 2''', often abbreviated as '''CCLP2''', is the first community [[Level set|level pack]] for [[Chip's Challenge|Chip's Challenge 1]] released on 9 February 2002. It contains 149 levels taken from many custom [[level set]]s available and was assembled by [[Dale Bryan]].<ref name="cclp2 html">[http://web.archive.org/web/20160405011148/http://www.agt.net/public/nfield/ChipChallenge/CCLP2.html "Chip's Challenge Level Pack 2 - the second in a series"] (Internet Archive). Retrieved 16 June 2019.</ref> CCLP2 was followed by [[Chip's Challenge Level Pack 3|CCLP3]] 8 years later. A [[Lynx]]-compatible version of the set, titled [[Chip's Challenge Level Pack 2 (Lynx)|CCLXP2]], was released 2 June 2015. | ||
== History == | == History == | ||
After | After Chip's Challenge 1 was released, its creator, [[Chuck Sommerville]], sought to make a true sequel, known as [[Chip's Challenge 2]] (CC2). The game was completed; however, due to copyright issues unveiled in 2002,{{fact}} it was believed that it could never be released. The official sequel would not be released until 28 May 2015.<ref>Grayson, Nathan (28 May 2015). [https://www.kotaku.co.uk/2015/05/28/23-years-after-it-was-made-chips-challenge-2-is-finally-out "23 Years After It Was Made, Chip's Challenge 2 Is Finally Out"]. ''Kotaku''. Retrieved 16 June 2019.</ref> | ||
Given the copyright issues surrounding CC2, CCLP2 was assembled by the community to effectively serve as a replacement for CC2 using CC1's engine and mechanics. | Given the copyright issues surrounding CC2, CCLP2 was assembled by the community to effectively serve as a replacement for CC2 using CC1's engine and mechanics. | ||
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At the original [[CC Zone]], a poll out of 13 voters yielded a 3.85/5 star rating, placing CCLP2 as the least favorite community level set to date. Its main improvement over CC1 was more diverse, less overly homogenous levels, with [[J.B. Lewis]] praising its [[Sokoban level]]s for being "a bit more interesting than [[On the Rocks]] or [[Pain]]." | At the original [[CC Zone]], a poll out of 13 voters yielded a 3.85/5 star rating, placing CCLP2 as the least favorite community level set to date. Its main improvement over CC1 was more diverse, less overly homogenous levels, with [[J.B. Lewis]] praising its [[Sokoban level]]s for being "a bit more interesting than [[On the Rocks]] or [[Pain]]." | ||
Frequent complaints included the use of invalid tiles, with [[Mike Lask]] thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as [[After the Rainstorm]] and its [[ram]] that | Frequent complaints included the use of invalid tiles, with [[Mike Lask]] thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as [[After the Rainstorm]] and its [[ram]] that casual players are unlikely to have knowledge of even with the help of [[AVI]] solutions.<ref>Smith, Paul. [http://web.archive.org/web/20050513202839/http://members.boardhost.com/chipschallenge/msg/1064.html "Level 112 in CC2 - After the Rainstorm"]. ''Chip's Challenge Forums'' (Internet Archive). Retrieved 16 June 2019.</ref> Zero.prophet also observed that there are "many levels in CCLP2 that shouldn't have made the cut," which major CCLP3 staff and community leaders such as [[Tyler Sontag]] also agreed to. [[Rock Généreux]], while in obvious assent with this reasoning, noted that the set contained only "10 really bad levels max" and should be respected for its "extremely good" compositions such as [[Cloner's Maze]]. | ||
== List of CCLP2 levels == | == List of CCLP2 levels == | ||
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|} | |} | ||
== List of designers == | ==Staff== | ||
CCLP2 did not have a particularly large cast of staff members; however, there were a great number of level designers who contributed their levels to the project. | |||
The information below was originally provided in the official HTML document packaged with CCLP2.<ref name="cclp2 html" /> | |||
{| class="wikitable sortable" | |||
! Name !! class="unsortable" | Role | |||
|- | |||
| [[Dale Bryan]] || Project coordinator | |||
|- | |||
| [[Anders Kaseorg]] || Voting administrator | |||
|- | |||
| [[Warwick Anderson]] || Staff advisor | |||
|- | |||
| [[Hallgeir Flø]] || Playtester | |||
|} | |||
=== List of designers === | |||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
Line 340: | Line 364: | ||
| 11 | | 11 | ||
|- | |- | ||
| Paul Hobden | | [[Paul Hobden]] | ||
| 8 | | 8 | ||
|- | |- | ||
Line 349: | Line 373: | ||
| 2 | | 2 | ||
|- | |- | ||
| Hank Lin | | [[Hank Lin]] | ||
| 1 | | 1 | ||
|- | |- | ||
Line 355: | Line 379: | ||
| 1 | | 1 | ||
|- | |- | ||
| John Matthews | | [[John Matthews]] | ||
| 3 | | 3 | ||
|- | |- | ||
| Anne Olsen | | [[Anne Olsen]] | ||
| 6 | | 6 | ||
|- | |- | ||
| | | [[Rolf Redford]] | ||
| 4 | | 4 | ||
|- | |- | ||
Line 370: | Line 391: | ||
| 28 | | 28 | ||
|- | |- | ||
| Christian Ståhl | | [[Christian Ståhl]] | ||
| 12 | | 12 | ||
|- | |- | ||
| David Stanley | | [[Anders Pemer]] | ||
| 2 | |||
|- | |||
| [[David Stanley]] | |||
| 5 | | 5 | ||
|- | |- | ||
| Drew Thomas | | [[Drew Thomas]] | ||
| 7 | | 7 | ||
|- | |- | ||
| Kyle Wightman | | [[Kyle Wightman]] | ||
| 3 | | 3 | ||
|- | |- | ||
| Drake Wilson | | [[Drake Wilson]] | ||
| 2 | | 2 | ||
|} | |} | ||
== Top 10 CCLP2 players == | == Top 10 CCLP2 players == | ||
''Current as of | ''Current as of June 15, 2019'' | ||
* [[Melinda]]'s score - At least ''6,051,310''; +1 is possible on both [[Well of Wishes]] and [[Teeth (CCLP2 level)|Teeth]], plus at least +7 on [[Keep Trying]]. | * [[Melinda]]'s score - At least ''6,051,310''; +1 is possible on both [[Well of Wishes]] and [[Teeth (CCLP2 level)|Teeth]], plus at least +7 on [[Keep Trying]]. | ||
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| 2 || [[J.B. Lewis]] || 6,050,900 || 145 | | 2 || [[J.B. Lewis]] || 6,050,900 || 145 | ||
|- | |- | ||
| 3 || [[James Anderson]] || 6,050,760 || | | 3 || [[James Anderson]] || 6,050,760 || 144 | ||
|- | |- | ||
| 4 || [[Andrew Bennett]] || 6,050,660 || 134 | | 4 || [[Andrew Bennett]] || 6,050,660 || 134 | ||
Line 407: | Line 431: | ||
| 6 || [[Larry Jackson]] || 6,049,440 || 119 | | 6 || [[Larry Jackson]] || 6,049,440 || 119 | ||
|- | |- | ||
| 7 || Paul Gilbert || 6,049,220 || 120 | | 7 || [[Paul Gilbert]] || 6,049,220 || 120 | ||
|- | |- | ||
| 8 || [[Warwick Anderson]] || 6,049,010 || 98 | | 8 || [[Warwick Anderson]] || 6,049,010 || 98 | ||
|- | |- | ||
| 9 || Tom Rowe || 6,048,940 || 89 | | 9 || [[Tom Rowe]] || 6,048,940 || 89 | ||
|- | |- | ||
| 10 || [[Paul Jackson]] || 6,048,000 || 85 | |||
|} | |} | ||
See also: [[Chip's Challenge Level Pack 2 (Lynx)]] | ''See also: [[Chip's Challenge Level Pack 2 (Lynx)#Top 10 CCLXP2 players|Top 10 CCLXP2 players]]'' | ||
==Trivia== | ==Trivia== | ||
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==External links== | ==External links== | ||
*[https:// | *[https://bitbusters.club/downloads/CCLP2.zip Download CCLP2] | ||
*[https:// | *[https://scores.bitbusters.club/hs_table.php?set=2&cclptype=1 The full high score list, what the records are, and who set and confirmed which records.] Maintained primarily by [[James Anderson]] and [[Tyler Sontag]]. | ||
*[[Jimmy Vermeer]]'s [http://www.geocities.ws/purpletentacle1977ca/ list of the high scores on all | <!-- Not sure if this link is really necessary, but keeping this just for referential purposes | ||
*[[Jimmy Vermeer]]'s [http://www.geocities.ws/purpletentacle1977ca/cclp2/index.html list of the high scores on all CCLP2 levels,] an archive of an older high score site which has not been updated since 2006. | |||
--> | |||
==References== | |||
<references/> | |||
[[Category:Chip's Challenge 1]] | [[Category:Chip's Challenge 1]] | ||
[[Category:Levelsets]] | [[Category:Levelsets]] |
Revision as of 21:15, 16 June 2019
Number of levels | 149 |
---|---|
Release | 9 February 2002 |
Difficulty | ***** |
CC1 • CCLP1 • CCLP2 • CCLP3 • CCLP4 • CCLP5 CC2 • CC2LP1 |
Chip's Challenge Level Pack 2, often abbreviated as CCLP2, is the first community level pack for Chip's Challenge 1 released on 9 February 2002. It contains 149 levels taken from many custom level sets available and was assembled by Dale Bryan.[1] CCLP2 was followed by CCLP3 8 years later. A Lynx-compatible version of the set, titled CCLXP2, was released 2 June 2015.
History
After Chip's Challenge 1 was released, its creator, Chuck Sommerville, sought to make a true sequel, known as Chip's Challenge 2 (CC2). The game was completed; however, due to copyright issues unveiled in 2002,[citation needed] it was believed that it could never be released. The official sequel would not be released until 28 May 2015.[2]
Given the copyright issues surrounding CC2, CCLP2 was assembled by the community to effectively serve as a replacement for CC2 using CC1's engine and mechanics.
Characteristics
Among all the Chip's Challenge community level packs, CCLP2 is above all known for its use of invalid tiles, often related to very crude cooks. For example, Block Away! uses a lock pyramid in front of the exit with only one safe path through it, which is complicated even further because one of the keys is not used in the correct path.
Solving similar puzzles such as Blocked Trap will reveal that the default for most CCLP2 invalid tile puzzles, and indeed any such puzzle in order to adhere to the "rule of 90/10", is that the resources given to Chip will hint as to the solution and that the first vestiges of the solution will hint as to the remainder of it. Discovering one safe lock in Blocked Trap will instinctively lead to a continuous trek north through all the remaining safe locks; such devices are the reasoning why, even with such devious puzzles, CCLP2 remains an easier set than CCLP3.[citation needed]
More common glitches such as the Controller and Boss Glitch are generally absent from CCLP2 except in the earliest custom level sets. Levels such as Trapped remain busted under this glitch, as they were developed before there was a large pool of resources on Chip's Challenge and its occasional coding flaws.
Reception
At the original CC Zone, a poll out of 13 voters yielded a 3.85/5 star rating, placing CCLP2 as the least favorite community level set to date. Its main improvement over CC1 was more diverse, less overly homogenous levels, with J.B. Lewis praising its Sokoban levels for being "a bit more interesting than On the Rocks or Pain."
Frequent complaints included the use of invalid tiles, with Mike Lask thereby downgrading the levelset to a 4/5, and occasional advanced tricks such as After the Rainstorm and its ram that casual players are unlikely to have knowledge of even with the help of AVI solutions.[3] Zero.prophet also observed that there are "many levels in CCLP2 that shouldn't have made the cut," which major CCLP3 staff and community leaders such as Tyler Sontag also agreed to. Rock Généreux, while in obvious assent with this reasoning, noted that the set contained only "10 really bad levels max" and should be respected for its "extremely good" compositions such as Cloner's Maze.
List of CCLP2 levels
Staff
CCLP2 did not have a particularly large cast of staff members; however, there were a great number of level designers who contributed their levels to the project.
The information below was originally provided in the official HTML document packaged with CCLP2.[1]
Name | Role |
---|---|
Dale Bryan | Project coordinator |
Anders Kaseorg | Voting administrator |
Warwick Anderson | Staff advisor |
Hallgeir Flø | Playtester |
List of designers
Name | Number of Levels |
---|---|
Tyrethali Ansrath | 32 |
Dave Borgman | 21 |
Dale Bryan | 11 |
Paul Hobden | 8 |
Anders Kaseorg | 1 |
Mike Lask | 2 |
Hank Lin | 1 |
Luc Longpré | 1 |
John Matthews | 3 |
Anne Olsen | 6 |
Rolf Redford | 4 |
Eric Schmidt | 28 |
Christian Ståhl | 12 |
Anders Pemer | 2 |
David Stanley | 5 |
Drew Thomas | 7 |
Kyle Wightman | 3 |
Drake Wilson | 2 |
Top 10 CCLP2 players
Current as of June 15, 2019
- Melinda's score - At least 6,051,310; +1 is possible on both Well of Wishes and Teeth, plus at least +7 on Keep Trying.
- Highest known bold score - 6,051,220
# | Player | Score | Bold count |
---|---|---|---|
1 | David Stolp | 6,051,140 | 145 |
2 | J.B. Lewis | 6,050,900 | 145 |
3 | James Anderson | 6,050,760 | 144 |
4 | Andrew Bennett | 6,050,660 | 134 |
5 | Evan Dummit | 6,049,870 | 120 |
6 | Larry Jackson | 6,049,440 | 119 |
7 | Paul Gilbert | 6,049,220 | 120 |
8 | Warwick Anderson | 6,049,010 | 98 |
9 | Tom Rowe | 6,048,940 | 89 |
10 | Paul Jackson | 6,048,000 | 85 |
See also: Top 10 CCLXP2 players
Trivia
- CCLP2 is the only community level pack that has no untimed levels.
External links
- Download CCLP2
- The full high score list, what the records are, and who set and confirmed which records. Maintained primarily by James Anderson and Tyler Sontag.
References
- ↑ 1.0 1.1 "Chip's Challenge Level Pack 2 - the second in a series" (Internet Archive). Retrieved 16 June 2019.
- ↑ Grayson, Nathan (28 May 2015). "23 Years After It Was Made, Chip's Challenge 2 Is Finally Out". Kotaku. Retrieved 16 June 2019.
- ↑ Smith, Paul. "Level 112 in CC2 - After the Rainstorm". Chip's Challenge Forums (Internet Archive). Retrieved 16 June 2019.