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Swivel door: Difference between revisions
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{{Otheruses4|the CC2 | {{Otheruses4|the CC2 tile|the 8th level in Chip's Challenge 2|Swivels}} | ||
The '''swivel door''', also known as a '''turnstile''' or just '''swivel''', is a tile introduced in [[Chip's Challenge 2]]. It can only be entered from an open side, but exited from any side. If exited from a green side, it will rotate 90 degrees away from the object that passed through it. | The '''swivel door''', also known as a '''turnstile''' or just '''swivel''', is a [[tile]] (specifically, [[terrain]]) introduced in [[Chip's Challenge 2]]. It can only be entered from an open side, but exited from any side. If exited from a green side, it will rotate 90 degrees away from the object that passed through it. | ||
Swivel doors can be [[wire]]d. If a swivel door is connected to a wire, then it will rotate 90 degrees clockwise each time the wire goes from ''off'' to ''on''. Otherwise, the wire has no effect, and the swivel door behaves the same as if it were unwired. [[Gray button]]s have the same effect when pressed and within range. | |||
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Revision as of 14:16, 28 March 2020
CC2 Image(s) | |
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Found in | |
Steam ID | Unknown edit |
Multi-directional? | Yes |
Moves? | No |
This article is about the CC2 tile. For the 8th level in Chip's Challenge 2, see Swivels.
The swivel door, also known as a turnstile or just swivel, is a tile (specifically, terrain) introduced in Chip's Challenge 2. It can only be entered from an open side, but exited from any side. If exited from a green side, it will rotate 90 degrees away from the object that passed through it.
Swivel doors can be wired. If a swivel door is connected to a wire, then it will rotate 90 degrees clockwise each time the wire goes from off to on. Otherwise, the wire has no effect, and the swivel door behaves the same as if it were unwired. Gray buttons have the same effect when pressed and within range.