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Swimming Chip: Difference between revisions
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{{Infobox Tile| | {{Infobox Game Tile | ||
|name = Swimming Chip | |||
|image = [[Image:Chip Swim N.png]]<br />[[Image:Chip Swim W.png]][[Image:Chip Swim S.png]][[Image:Chip Swim E.png]] | |image = [[Image:Chip Swim N.png]]<br />[[Image:Chip Swim W.png]][[Image:Chip Swim S.png]][[Image:Chip Swim E.png]] | ||
| | |cc1 = Yes | ||
|cc2 = | |||
|cc1index = 60 (''N''), 61 (''W''), 62 (''S''), 63 (''E'') | |||
|multidirectional = Yes | |multidirectional = Yes | ||
|moves = No | |moves = No | ||
}} | }} | ||
[[Image:Chip Swim S.png]] A '''Swimming Chip''' is a special tile, not seen in [[Chip's Challenge 1]]. Like the [[Drowned Chip]], the Swimming Chip is a non-moving [[Chip]] tile. It is different fom the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like Chip is swimming rather than drowning in the water. It acts as a [[wall]] to the real Chip. | [[Image:Chip Swim S.png]] A '''Swimming Chip''' is a special tile, not seen in any original levels of [[Chip's Challenge 1]] and not present in [[Chip's Challenge 2]]. Like the [[Drowned Chip]], the Swimming Chip is a non-moving [[Chip]] tile. It is different fom the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like Chip is swimming rather than drowning in the water. It acts as a [[wall]] to the real Chip. | ||
In [[Tile World]]'s [[Lynx]] mode, the Swimming Chip is read as a [[wall]], allowing the level to be played if compliance is otherwise perfect. <!--Is this actually true for TW1?--> In Tile World 2's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else. | In [[Tile World]]'s [[Lynx]] mode, the Swimming Chip is read as a [[wall]], allowing the level to be played if compliance is otherwise perfect. <!--Is this actually true for TW1?--> In Tile World 2's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else. |
Revision as of 10:21, 19 January 2019
File:Chip Swim S.png A Swimming Chip is a special tile, not seen in any original levels of Chip's Challenge 1 and not present in Chip's Challenge 2. Like the Drowned Chip, the Swimming Chip is a non-moving Chip tile. It is different fom the Drowned Chip because it is multi-directional, can be killed by moving objects, and appears like Chip is swimming rather than drowning in the water. It acts as a wall to the real Chip.
In Tile World's Lynx mode, the Swimming Chip is read as a wall, allowing the level to be played if compliance is otherwise perfect. In Tile World 2's Lynx mode, the Swimming Chip acts as a stationary monster - Chip dies if he touches it, but it acts as a wall to everything else.