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This level is similar in concept to [[Chip's Challenge 1]] level 144, [[Fireflies]]. Proceed through the level carefully while dodging fireballs and gliders to collect all the chips. The exit is in the southeast corner of the level, so it is most efficient to begin by heading north from the starting point.  
This level is similar in concept to [[Chip's Challenge 1]] level 144, [[Fireflies]]. Proceed through the level carefully while dodging fireballs and gliders to collect all the chips. The exit is in the southeast corner of the level, so it is most efficient to begin by heading north from the starting point.  
==Full level map==
[[Image:Cclp1_full_map_level_143.png|500px]]


== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|RkJoS-iIqFM}}
{{#ev:youtube|RkJoS-iIqFM}}
{{Level Progression|Bummbua Banubauabgv|The Ancient Temple}}
{{Level Progression|Bummbua Banubauabgv|The Ancient Temple}}

Revision as of 09:21, 26 February 2019

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Amphibia is the 143rd level in Chip's Challenge Level Pack 1. It was created by Archie Pusaka.

This level is similar in concept to Chip's Challenge 1 level 144, Fireflies. Proceed through the level carefully while dodging fireballs and gliders to collect all the chips. The exit is in the southeast corner of the level, so it is most efficient to begin by heading north from the starting point.

Full level map

Cclp1 full map level 143.png

Walkthrough

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← Bummbua Banubauabgv Amphibia The Ancient Temple →