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{{Infobox Level New
{{Infobox Level
|name = SHRINKING
|name = SHRINKING
|image = [[Image:Level 98.png|300px]]
|image = [[Image:Level 98.png|300px]]

Revision as of 19:24, 17 May 2019

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Shrinking is the 98th level in Chip's Challenge 1, and is named because the nine islands get progressively smaller in their intended order of 5, 6, 9, 8, 7, 4, 1, 2 and 3, with thus more chance of colliding with a sliding pink ball. The blocks placed around the level, like in Metastable to Chaos, are intended to make it easier to pass through the ice rings by interrupting or completely blocking the sliding balls; however, none are truly necessary, and occasionally the blocks can complicate the route by causing slide delay and trapping balls between them.

Spiral through the areas as directed (RD 2L 2U 2R), waiting [1] inside rings 5 and 8, [1/2] before entering rings 4 and 1, and [1/2] also when leaving ring 2. The two [1] waits in this route are easier substitutes for [1/2] waits, as the only place where a [1/2] wait makes any difference (excepting the very beginning) is just in front of the ice, which will cause the spring slide due after sliding over one ice tile to disappear, thus changing this into a [1] loss. In these two locations, simply waiting [1] does the job equally well (and can be measured by wall tiles inside the rings), while in the other three this will cause further losses because another pink ball is exactly one turn behind and Chip must wait again. Perfection is required, as the bold time is -.9.

Full level map

Cc1 full map level 98.png

Walkthrough

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← Metastable to Chaos Shrinking Catacombs →