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Slime Sliding: Difference between revisions
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(New CCLP5 level) |
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'''Slime Sliding''' is level | '''Slime Sliding''' is the 21st level in [[Chip's Challenge Level Pack 5]]. It was designed by [[Jeffrey Bardon]]. It uses the wall configuration from [[Malachite]]. | ||
==Full level map== | ==Full level map== |
Revision as of 20:17, 17 March 2024
Level set | Chip's Challenge Level Pack 5 |
---|---|
Level number | 21 |
Designer | Jeffrey Bardon |
Password | CDAJ |
Hint | Believe it or not, this hint prevents a bust. |
Chips | 24 required / 24 available |
Time limit | 400 |
MS (Scores) | |
Bold time | 343 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 331 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Slime Sliding is the 21st level in Chip's Challenge Level Pack 5. It was designed by Jeffrey Bardon. It uses the wall configuration from Malachite.
Full level map
Previous Level | Current Level | Next Level |
---|---|---|
← Forbidden Island | Slime Sliding | Capim Town → |
Categories:
- Chip's Challenge Level Pack 5 Levels
- Levels designed by Jeffrey Bardon
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)