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Despawning and Respawning Glitch

Revision as of 01:30, 9 April 2020 by Ncrecc (talk | contribs) (Ncrecc moved page Waterbortion Glitch to Level initialization glitches: don't call it waterbortion wtf. anyway this will cover both waterbirth and waterbortion)
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The Waterbortion Glitch (official name pending) is a glitch in Chip's Challenge 2. It results in entities starting on a particular turtle disappearing if the level is reset while something is spring mined off that turtle. It was first analyzed (and initially named) by ncrecc, in reference to the similar "Waterbirth" glitch.

It can be seen in this example gif, wherein Chip spring mines a block off a turtle and resets the level after dying from doing so. The eye is only included for visibility.

File:Waterb.gif

See also this gif, which demonstrates that the object doing the pushing does not need to be the player as long as you restart at the right time:

File:Waterb2.gif

This also works when the entity that is spring mined off the turtle does not match the entity at the start of the level:

File:Waterb3.gif