H2O Below 273 K

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[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

H2O Below 273 K is the 51st level in Chip's Challenge Level Pack 1. It was created by Archie Pusaka.

The route for the bold is fairly simple to find, all of the difficulty comes in executing it. Start with RRRULDRLDRUDLLUUL to finish the first room, then head down. The rest of the level is simply following the forced path, with the boosting in each room as follows:

2. DDDDRRLLUURRUDDUURLLDDLUUU

3. UUUURRRDDUDDRDULDDD

4. RRRLDUDLURLUDULDL

5. LLLUDLRLUURRDURLRDDR

6. ULULLDRLLUUDDRRULRDRDD

7. DDULLLRRDDLLRRUULLUDDRLUURRU

8. LDDDLLRRRULLULRRDULLUDDURRUR + RRRU to finish.

In Lynx, the route is trivial to execute, the only difficulty being in remembering where the fake walls are.

Full level map

 

Walkthrough

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