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| {{Infobox Tile
| | #REDIRECT [[Keys and Locks#Locks]] |
| |image = [[Image:Green Lock.png]] [[Image:GreenLockCC2.png]]
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| |index = 24
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| |multidirectional = No
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| |moves = No
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| }}
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| A '''green lock''' is a [[tile]] in [[Chip's Challenge]] that remains as an [[acting wall]] until and unless [[Chip]] collects a [[green key]]. This will cause the tile to be [[acting dirt]], as it will disappear when Chip steps on it.
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| Unlike the other locks, the green lock does ''not'' destroy the key used to open it. Large sections of a level filled with green locks often require Chip to find the key and then open a large number of locks - sometimes finding [[item]]s underneath.
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| == See also ==
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| * [[Green key]]
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| * [[Lock]]
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| * [[Jungle]], a [[CCLP2]] level filled with green locks
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