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{{Infobox Tile | {{Infobox Game Tile | ||
|name = Dirt | |||
|image = [[Image:Dirt.png]] [[Image:DirtCC2.png]] | |image = [[Image:Dirt.png]] [[Image:DirtCC2.png]] | ||
| | |cc1 = Yes | ||
|cc2 = Yes | |||
|cc1index = 11 | |||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
'''Dirt''' is an [[acting wall]] [[tile]] to everything except [[Chip]] and [[Melinda]] | '''Dirt''' is an [[acting wall]] [[tile]] to everything except [[Chip]] and [[Melinda]] (if she is wearing [[hiking boots]]), who turn it into [[floor]] when they step on it. Tiles with the same property are referred to as [[acting dirt]]. | ||
Dirt can be added directly to a level, or created by pushing a [[block]] into [[water]]. There is no set rule as to when or if Chip must remove dirt he creates. Leaving created dirt as is may assist with [[monster]] collisions. | Dirt can be added directly to a level, or created by pushing a [[block]] into [[water]]. There is no set rule as to when or if Chip must remove dirt he creates. Leaving created dirt as is may assist with [[monster]] collisions. |