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In addition to the wall tiles themselves, many tiles block passage of specific objects through them, and are termed ''[[acting wall]]s'' to these objects. For example, [[fire]] is an acting wall to [[bug]]s and [[walker]]s, and also to all other [[monster]]s but the [[fireball]] in [[Lynx]]. All other monsters will be killed if they step in fire in [[Ruleset|MS]]. | In addition to the wall tiles themselves, many tiles block passage of specific objects through them, and are termed ''[[acting wall]]s'' to these objects. For example, [[fire]] is an acting wall to [[bug]]s and [[walker]]s, and also to all other [[monster]]s but the [[fireball]] in [[Lynx]]. All other monsters will be killed if they step in fire in [[Ruleset|MS]]. | ||
[[Category:Tile groups]] | [[Category:Tile groups]] |