Multiple Tank Glitch: Difference between revisions

165 bytes removed ,  12 February 2019
m
no edit summary
(Added more info)
mNo edit summary
Line 1: Line 1:
The '''Multiple Tank Glitch''', also known as '''Multi Tank Bug''', is a special case of the [[Multiple Monster Glitch]] in which a tank is added to the monster list multiple times.
The '''Multiple Tank Glitch''', also known as '''Multi Tank Bug''', is a glitch caused by adding a tank to the monster list multiple times.


For other monsters that are added to the monster list multiple times, the square simply spawns more the number of monsters equal to the number of instances in the monster list. This is not true of tanks, which only spawn once no matter how many times it is added to the monster list—except in a few special circumstances. These special cases can achieve very bizarre effects in a level designed with this glitch.
For other monsters that are added to the monster list multiple times, the square simply spawns more the number of monsters equal to the number of instances in the monster list. This is not true of tanks, which only spawn once no matter how many times it is added to the monster list—except in a few special circumstances. These special cases can achieve very bizarre effects in a level designed with this glitch.
Line 6: Line 6:


==Sliding tiles==
==Sliding tiles==
 
If the tank has a [[sliding tile]] buried underneath it, then a curious effect will be observed if the tank slides on its first move. After the tank leaves the sliding tile, the tile buried underneath the tank will follow the tank and possibly morph itself into a different tile in the process. The exact tile that it morphs into is determined by an algorithm in Chip's Challenge, which is described in more detail in a later section.
'''Note:''' a ''sliding tile'' is defined to be any of the five ice tiles or any of the four directional force floor tiles.
 
If the tank has a sliding tile buried underneath it, then a curious effect will be observed if the tank slides on its first move. After the tank leaves the sliding tile, the tile buried underneath the tank will follow the tank and possibly morph itself into a different tile in the process. The exact tile that it morphs into is determined by an algorithm in Chip's Challenge, which is described in more detail in a later section.


For example, consider the starting configuration below, where the tank appears twice in the monster list:
For example, consider the starting configuration below, where the tank appears twice in the monster list:
Line 38: Line 35:


*Evan Dummit: ''inanity.dat - (most of the levels in the set)''
*Evan Dummit: ''inanity.dat - (most of the levels in the set)''
*ChipHome5: ''ChipHomeIS.dat - (''<span style="font-style: italic;">most of the levels in the set)</span>
*ChipHome5: ''ChipHomeIS.dat - (''<span style="font-style: italic;">most of the levels in the set)</span>
*Tyler Sontag: ''TCCLPRejects.dat - Four for the Price of One''
*Tyler Sontag: ''TCCLPRejects.dat - Four for the Price of One''
[[Category:Glitches]]
[[Category:Glitches]]