Chip Alone: Difference between revisions

65 bytes added ,  26 February 2019
Added full level map
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(Added full level map)
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*A secret area can be found by heading straight up from the exit and around the left to find a hidden pair of [[skates]] and [[fire boots]], as well as a [[green key]] to use for the green doors that lead to where the two [[fireball]]s start at the very beginning.
*A secret area can be found by heading straight up from the exit and around the left to find a hidden pair of [[skates]] and [[fire boots]], as well as a [[green key]] to use for the green doors that lead to where the two [[fireball]]s start at the very beginning.
*The [[partial posting|partial post]] puzzle requiring two [[block]]s can actually be completely bypassed by simply pushing the one block near the [[tank]] down one square below the [[teleport]]er, therefore causing the fireball to skip the entire west corridor and never having to push the second block. The level designer considered this a [[bust]] and had actually fixed it for CCLP1 release, but after being convinced by the CCLP1 staff to look at it as being a shortcut rather than a bust, it was reverted back to its original form.
*The [[partial posting|partial post]] puzzle requiring two [[block]]s can actually be completely bypassed by simply pushing the one block near the [[tank]] down one square below the [[teleport]]er, therefore causing the fireball to skip the entire west corridor and never having to push the second block. The level designer considered this a [[bust]] and had actually fixed it for CCLP1 release, but after being convinced by the CCLP1 staff to look at it as being a shortcut rather than a bust, it was reverted back to its original form.
==Full level map==
[[Image:Cclp1_full_map_level_138.png|500px]]


{{Level Progression|Thief Street|Assassin}}
{{Level Progression|Thief Street|Assassin}}


[[Category:Levels with no Walkthrough Video]]
[[Category:Levels with no Walkthrough Video]]