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|cc1 = Yes | |cc1 = Yes | ||
|cc2 = Yes | |cc2 = Yes | ||
|cc1index = 64 ''(N)'' | |cc1index = 64 ''(N)''<br>65 ''(W)''<br>66 ''(S)''<br>67 ''(E)'' | ||
|multidirectional = Yes | |multidirectional = Yes | ||
|moves = Yes | |moves = Yes | ||
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{{otheruses4|a monster in Chip's Challenge|the term used for a fallacy in a program, including Chip's Challenge|Glitch}} | {{otheruses4|a monster in Chip's Challenge|the term used for a fallacy in a program, including Chip's Challenge|Glitch}} | ||
A '''bug''', | A '''bug''', sometimes referred to as a '''bee''' and called an '''ant''' in [[Chip's Challenge 2]], is a [[monster]] in [[Chip's Challenge]] that always moves along the left wall. The bug is the first monster seen in the game, originally introduced in [[Lesson 2]]. | ||
If there is no wall to the left of a bug, it will turn left. If there is no wall within its vicinity, it will resort to continually turning clockwise in a 2-by-2 square until a wall appears to the left of it. Bugs will die in [[water]] and [[acting wall|avoids]] fire. Strangely, in [[Chip's Challenge 2]], ants will avoid [[tent canopy|canopies]]. | If there is no wall to the left of a bug, it will turn left. If there is no wall within its vicinity, it will resort to continually turning clockwise in a 2-by-2 square until a wall appears to the left of it. Bugs will die in [[water]] and [[acting wall|avoids]] fire. Strangely, in [[Chip's Challenge 2]], ants will avoid [[tent canopy|canopies]]. |