The Big Button Quest: Difference between revisions

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|image = [[Image:CCLP2 Level 33.png|300px]]
|image = [[Image:CCLP2 Level 33.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Christian Ståhl]]
|level = 33
|level = 33
|password = HZUR
|password = HZUR
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'''The Big Button Quest''' is the 33rd level in [[Chip's Challenge Level Pack 2]]. It was designed by [[Christian Ståhl]]. Unlike some other levels where Chip must restrict moving [[monster]]s with a [[green button]], Chip cannot see the monsters that control the controls that he is attempting to affect. All it takes, however, is some experimentation. The goal of these experiments is to stop [[tank]]s from switching by trapping a bouncing [[pink ball]] with a closed [[toggle wall]].
'''The Big Button Quest''' is the 33rd level in [[Chip's Challenge Level Pack 2]]. Unlike some other levels where Chip must restrict moving [[monster]]s with a [[green button]], Chip cannot see the monsters that control the controls that he is attempting to affect. All it takes, however, is some experimentation. The goal of these experiments is to stop [[tank]]s from switching by trapping a bouncing [[pink ball]] with a closed [[toggle wall]].


Play 2U and left, D and left, and 6D; from here, wait exactly [10] before sliding onto a [[green button]] with R, passing the pink balls and tanks, and then sliding all the way to the top. Although there is a quicker way to stop the tanks, it requires more intense timing and it all disappears on a [[trap]] later.
Play 2U and left, D and left, and 6D; from here, wait exactly [10] before sliding onto a [[green button]] with R, passing the pink balls and tanks, and then sliding all the way to the top. Although there is a quicker way to stop the tanks, it requires more intense timing and it all disappears on a [[trap]] later.
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