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(Added full level map) |
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|image = [[Image:CCLP2 Level 97.png|300px]] | |image = [[Image:CCLP2 Level 97.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Eric Schmidt]] | |||
|level = 97 | |level = 97 | ||
|password = DCOR | |password = DCOR | ||
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}} | }} | ||
'''Roller Coaster''' is the 97th level in [[Chip's Challenge Level Pack 2]]. When it all comes down to basics, Roller Coaster is an [[itemswapper]], but one that goes on a rather wild ride | '''Roller Coaster''' is the 97th level in [[Chip's Challenge Level Pack 2]]. When it all comes down to basics, Roller Coaster is an [[itemswapper]], but one that goes on a rather wild ride. [[Chip]] also has to deal with [[blob]]s and [[walker]]s, which will be a considerable impediment to the player's patience. | ||
Travel down the coaster and move west to the [[flippers]], go under the [[socket]] and take the [[green key]], then open the [[green lock]] and pass the blobs to reach a [[green button]]. This opens the [[red key]] at the swap center in the south-east; to reach it, swim over the bottom water. When Chip uses the red key, this will take him to a maze of [[red lock]]s, and he must open a ''specific'' lock in order to be able to reach the next red key. | Travel down the coaster and move west to the [[flippers]], go under the [[socket]] and take the [[green key]], then open the [[green lock]] and pass the blobs to reach a [[green button]]. This opens the [[red key]] at the swap center in the south-east; to reach it, swim over the bottom water. When Chip uses the red key, this will take him to a maze of [[red lock]]s, and he must open a ''specific'' lock in order to be able to reach the next red key. | ||
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Eventually, this reaches the [[red button]] at the end, which clones a [[block]] that enables Chip to remove the [[bomb]] in front of the [[blue key]]. Behind the [[blue lock]] are two walkers bouncing around in a rectangle. At the end of the path is the [[blue button]], which removes the [[tank]] from in front of the [[yellow key]]. | Eventually, this reaches the [[red button]] at the end, which clones a [[block]] that enables Chip to remove the [[bomb]] in front of the [[blue key]]. Behind the [[blue lock]] are two walkers bouncing around in a rectangle. At the end of the path is the [[blue button]], which removes the [[tank]] from in front of the [[yellow key]]. | ||
The [[yellow lock]] leads to a [[teleport]], which moves Chip into a [[fire]] maze. Turn back north, then turn south, and near the bottom, wait for the [[bug]] to move out of the way. Now, move onto the [[gravel]]. If the time is 303.6 or higher, achieved with at most [11] lost, the 265 route is go. Teleport to the small room, then nudge the block D, which will send the [[fireball]] into one of the [[bomb]]s and free the single [[computer chip]] for Chip to take. Approach this from the right end, then pass the [[socket]] and slide to the exit. | The [[yellow lock]] leads to a [[teleport]], which moves Chip into a [[fire]] maze. Turn back north, then turn south, and near the bottom, wait for the [[bug]] to move out of the way. Now, move onto the [[gravel]]. If the time is 303.6 or higher, achieved with at most [11] lost, the 265 route is go. Teleport to the small room, then nudge the block D, which will send the [[fireball]] into one of the [[bomb]]s and free the single [[computer chip]] for Chip to take. Approach this from the right end, then pass the [[socket]] and slide to the [[exit]]. | ||
==Full level map== | ==Full level map== |