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{{otheruses4|the monster known as a teeth|the 119th level in CCLP2|Teeth (CCLP2 level)}} | {{otheruses4|the monster known as a teeth|the 119th level in CCLP2|Teeth (CCLP2 level)}} | ||
{{Infobox | {{Infobox Tile | ||
|image cc1 = [[File:Teeth_N.png]]<br/>[[File:Teeth_W.png]][[File:Teeth_S.png]][[File:Teeth_E.png]] | |||
|image = [[ | |image cc2 = [[File:TeethW Animated CC2.gif]][[File:TeethS Animated CC2.gif]][[File:TeethE Animated CC2.gif]] | ||
|cc1 = Yes | |cc1 = Yes | ||
|cc2 = Yes | |cc2 = Yes | ||
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}} | }} | ||
{{Infobox | {{Infobox Tile | ||
|name = Timid teeth | |name = Timid teeth | ||
|image = [[ | |image cc2 = [[File:TimidTeethW Animated CC2.gif]][[File:TimidTeethS Animated CC2.gif]][[File:TimidTeethE Animated CC2.gif]] | ||
|cc2 = Yes | |cc2 = Yes | ||
|cc1index = | |cc1index = | ||
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== Teeth movement behavior == | == Teeth movement behavior == | ||
Like Chip directed by the mouse, teeth use the ''moving'' Chip (it will not chase any others, although it can kill one) as their base point. A teeth moves either vertically or horizontally toward Chip one square at a time, always taking the longer path, and vertically if tied. However, if this move would be illegal because of some obstacle, it will go the other way if that is a legal move, and if not, it will stay put until Chip moves somewhere that allows it to make another move. If a teeth is already on Chip's row or column, obviously there is only one possible move, which will not be taken if it is illegal. | Like Chip directed by the mouse, teeth use the ''moving'' Chip (it will not chase any others, although it can kill one) as their base point. A teeth moves either vertically or horizontally toward Chip one square at a time, always taking the longer path, and vertically if tied. However, if this move would be illegal because of some obstacle, it will go the other way if that is a legal move, and if not, it will stay put until Chip moves somewhere that allows it to make another move. If a teeth is already on Chip's row or column, obviously there is only one possible move, which will not be taken if it is illegal. | ||
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== Detailed example == | == Detailed example == | ||
[[File:The teeth.png]] | [[File:The teeth.png]] | ||
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== Trivia == | == Trivia == | ||
* The first teeth in the game is seen in [[Lesson 8]], and the level's blank-canvas structure makes it a good place to practice teeth movements. | * The first teeth in the game is seen in [[Lesson 8]], and the level's blank-canvas structure makes it a good place to practice teeth movements. | ||
* In the Steam release of [[Chip's Challenge 1]] and in [[Chip's Challenge 2]], the teeth has no unique tile facing north (with the north-facing and south-facing tiles being identical). | * In the Steam release of [[Chip's Challenge 1]] and in [[Chip's Challenge 2]], the teeth has no unique tile facing north (with the north-facing and south-facing tiles being identical). | ||
== See also == | == See also == | ||
* [[Controller and Boss Glitch]] | * [[Controller and Boss Glitch]] | ||
* [[Odd and even step]] | * [[Odd and even step]] | ||
* [[Morton]] | * [[Morton]] |