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The first public version of Tile World was released in 2002 for Windows and Linux. Brian Raiter continued to maintain Tile World until 2006, when Tile World 1.3.0 was released. | The first public version of Tile World was released in 2002 for Windows and Linux. Brian Raiter continued to maintain Tile World until 2006, when Tile World 1.3.0 was released. | ||
In 2010, a new version of Tile World (TW2) was released along [[CCLP3]] by [[Madhav Shanbhag]]. It included [[CCX]] file support and a redesigned interface. Despite becoming more popular than TW1 <ref>http://cczone.invisionzone.com/index.php?/topic/921-chipsexe-tile-world-or-tile-world-2/</ref>, it faced ocasional criticism, as it did not show passwords and had a few minor OS-specific annoyances. | In 2010, a new version of Tile World (TW2) was released along [[Chip's Challenge Level Pack 3|CCLP3]] by [[Madhav Shanbhag]]. It included [[CCX]] file support and a redesigned interface. Despite becoming more popular than TW1 <ref>http://cczone.invisionzone.com/index.php?/topic/921-chipsexe-tile-world-or-tile-world-2/</ref>, it faced ocasional criticism, as it did not show passwords and had a few minor OS-specific annoyances. | ||
On March 27 2014, Tile World 2.1 was released one day before [[CCLP1]]. It was made by [[Eric Schmidt]] with assistance from Madhav Shanbhag. It fixed most of the above issues and added the possibility to change death messages, among other things. It also fixed a few important ruleset glitches that had existed for a long time in both TW1 and TW2. | On March 27 2014, Tile World 2.1 was released one day before [[Chip's Challenge Level Pack 1|CCLP1]]. It was made by [[Eric Schmidt]] with assistance from Madhav Shanbhag. It fixed most of the above issues and added the possibility to change death messages, among other things. It also fixed a few important ruleset glitches that had existed for a long time in both TW1 and TW2. | ||
On 24 July 2015, Brian Raiter came back and released Tile World 1.3.1. Both branches of Tile World continue to be maintained with largely similar sets of features. | On 24 July 2015, Brian Raiter came back and released Tile World 1.3.1. Both branches of Tile World continue to be maintained with largely similar sets of features. | ||
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== Rulesets == | == Rulesets == | ||
Tile World has two rulesets intended to emulate two different implementations of Chip's Challenge: the MS ruleset and the [[Lynx]] ruleset. Many [[glitch]]es from the Microsoft implementation are emulated into Tile World, in order for scores obtained from Tile World to be consistent with that implementation. The Lynx and MS rulesets also have a variety of subtle differences in how monsters and other game elements work, which are readable at [[Lynx]]. For instance, in the original Lynx version, [[fire]] is an [[acting wall]] to everything but [[fireball]]s; in the MS version, it only stops [[bug]]s and [[walker]]s. | Tile World has two rulesets intended to emulate two different implementations of Chip's Challenge: the MS ruleset and the [[Lynx ruleset|Lynx]] ruleset. Many [[glitch]]es from the Microsoft implementation are emulated into Tile World, in order for scores obtained from Tile World to be consistent with that implementation. The Lynx and MS rulesets also have a variety of subtle differences in how monsters and other game elements work, which are readable at [[Lynx ruleset|Lynx]]. For instance, in the original Lynx version, [[fire]] is an [[acting wall]] to everything but [[fireball]]s; in the MS version, it only stops [[bug]]s and [[walker]]s. | ||
=== Differences in the Lynx emulation === | === Differences in the Lynx emulation === | ||
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== External links == | == External links == | ||
* [https://www.muppetlabs.com/~breadbox/software/tworld/ Official Tile World website] | * [https://www.muppetlabs.com/~breadbox/software/tworld/ Official Tile World website] | ||
* [ | * [https://tw2.bitbusters.club/ Official Tile World 2 website] | ||
* [https://packages.debian.org/sid/tworld Tile World Debian package] | * [https://packages.debian.org/sid/tworld Tile World Debian package] | ||
* [ | * [https://cczone.invisionzone.com/topic/1323-tile-world-211-ported-to-qt5-and-cmake-mac-version/ Mac port of Tile World 2] | ||
* [http://wololo.net/talk/viewtopic.php?t=32947 PSP port] | * [http://wololo.net/talk/viewtopic.php?t=32947 PSP port] | ||
* [http://pulkomandy.tk/~beosarchive/archive/nosource/games/ BeOS port] | * [http://pulkomandy.tk/~beosarchive/archive/nosource/games/ BeOS port] | ||
[[Category:Clones]] [[Category:Programs]] | [[Category:Clones]] [[Category:Programs]] |