trusted-editors
994
edits
Please create an account or Login! Have fun!
m (moved references; more proper summary of Concussion Rule) |
m (reordered sections (based on https://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/Layout)) |
||
Line 35: | Line 35: | ||
Traps only push objects out of them on the first tick that they are opened by a trap button. This initial push counts as sliding. When they are ''held'' open or are opened by an active [[wire]], they are [[acting floor]]. This difference from Lynx is responsible for the change to [[Nightmare]] in the Steam version of [[Chip's Challenge 1|CC1]]. | Traps only push objects out of them on the first tick that they are opened by a trap button. This initial push counts as sliding. When they are ''held'' open or are opened by an active [[wire]], they are [[acting floor]]. This difference from Lynx is responsible for the change to [[Nightmare]] in the Steam version of [[Chip's Challenge 1|CC1]]. | ||
== See also == | |||
* [[Concussion Rule]], the inability of most [[monster]]s to turn in traps in MS and Lynx. | |||
== References == | == References == | ||
<references/> | <references/> | ||
[[Category:Tile groups]] | [[Category:Tile groups]] |