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The '''Convergence Glitch''' is an odd [[glitch]] in the [[MS ruleset]] of [[Chip's Challenge]] which occurs when [[Chip]] and a | The '''Convergence Glitch''' is an odd [[glitch]] in the [[MS ruleset]] of [[Chip's Challenge]] which occurs when [[Chip]] and a [[block]], as a direct and immediate result of Chip's move, exit the same [[teleport]] at the same time. | ||
[[File: | [[File:Convergence1.png]] | ||
This diagram shows the more widely-used setup that invokes the Convergence Glitch. When Chip enters the teleport by moving east, he pushes a block which touches the [[red button]] to the [[clone block]] at coordinate [4, 2]. This block will enter the first teleport and move north out of the second while Chip is in it. During this time period, Chip will appear on ''top'' of the block, rather than being killed by the block. | |||
The result of this is that the teleport is erased, according to [[transparency]] rules, and the block turns into a Chip tile, facing in the direction it was just moving, and continues its movement out of the teleport | The result of this is that the teleport is erased, according to [[transparency]] rules, and the block turns into a Chip tile, facing in the direction it was just moving, and continues its movement out of the teleport. Meanwhile, the real Chip is left on the teleport's square, but can still perform [[boosting]] off the tile. | ||
[[File:Convergence2.png]] | |||
In this diagram, if Chip moves north, the block to is left will be [[flick]]ed off the [[thin wall]]. The only teleport with an unblocked north exit is the teleport that Chip entered, so Chip and the block try to simultaneously exit that teleport and the Convergence Glitch occurs. | |||
== The properties of the new Chip == | == The properties of the new Chip == |