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(→Reception: CCCreator supports playtesting now, but meh) |
(→Reception: Note that CCCreator playtesting doesn't work on Linux) |
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The 2.0 version of CCEdit was in development for almost a year before its stable release in May 2011. It is a near-complete rewrite of the 1.x branch, fixing nearly all of the original version's bugs and including several new features, eventually dethroning [[ChipEdit]] as the most popular level editor. | The 2.0 version of CCEdit was in development for almost a year before its stable release in May 2011. It is a near-complete rewrite of the 1.x branch, fixing nearly all of the original version's bugs and including several new features, eventually dethroning [[ChipEdit]] as the most popular level editor. | ||
The 3.0 version is currently in beta, and based on the 2.x series. It was also positively received, with level designers notably praising CC2Edit's playtesting ability, a feature absent from rival editor [[CCCreator]] until the most recent version, and even then missing Lexy's Labyrinth | The 3.0 version is currently in beta, and based on the 2.x series. It was also positively received, with level designers notably praising CC2Edit's playtesting ability, a feature absent from rival editor [[CCCreator]] until the most recent version, and even then missing Lexy's Labyrinth, MSCC support and any playtesting on Linux<!-- Again, and maybe OSX?-->. | ||
== External links == | == External links == | ||
*[http://cctools.zrax.net/ CCTools home page] | *[http://cctools.zrax.net/ CCTools home page] | ||
[[Category:Programs]] | [[Category:Programs]] |